Over the NinjaCamp III week I (it's-a me, Aras!) worked on implementing a Direct3D 11 renderer in Unity. At the beginning of the week I had ... Read more
So we still have more to show and we are collecting together more videos and cool demos of some of the projects that were worked on during t... Read more
Yet another video showing a cool project that was worked on during last week's Ninja Camp, Spline based mesh extrusion! Read more
Despite NinjaCamp concluding last friday (25/03/11) We still have plenty of projects that were worked on during the week that we'd like to s... Read more
Happy Friday, folks! With all the excitement from this week's Ninja Camp, we have even more exiting news to share on the Union front... ... Read more
Lucas has added a really nice, simple improvement, check out the video to see how it works: Read more
The Ninjas have assembled and we've all been hard at work this week. We're surprisingly tired at this point, but all sorts of cool things a... Read more
For NinjaCamp, Chris and Rob decided to see if two guys could make an adventure game for under $1000 using only Asset Store assets. Accordin... Read more
Joe Robins spent a few minutes checking out the coolness Shawn and Jens have been busy with over the last few days. Vertex Color Painting! ... Read more
NinjaCamp ninjas are busy working on small, large and almost impossible projects. This one is tiny in comparison, but should be pretty usefu... Read more
Update: The Create Script Dialog is now on the Asset Store As our NinjaCamp project Bas and I decided on a cause a bit humbler than many ... Read more
The Copenhagen office is packed with developers who have gathered for NinjaCamp III. As the name implies, we have done two of these experime... Read more
Hello everyone. I wanted to show you something I've been working on last couple of FAFFs. The purpose of this post is to interest some of th... Read more