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New: Shotgun template coming 2019

Today, we revealed a deeper collaboration between Unity and Autodesk. As part of this, we announced a new Shotgun Software, an Autodesk comp... Read more

November 13, 20183

FBX Exporter and round-tripping between Autodesk 3ds Max, Autodesk Maya and Unity

Last year, we unveiled the Unity FBX Exporter, giving creators the ability to round-trip scenes between Autodesk 3ds Max or Autodesk Maya an... Read more

November 13, 20189

Physics Changes in Unity 2018.3 Beta

The main change Unity 2018.3 brings to physics is the 3D physics engine upgrade, from PhysX 3.3.3 to PhysX 3.4.2. It’s the first time we shi... Read more

November 12, 201835

Getting Started with Unity’s 2D Animation Package

Have you been looking for an easy way to create skeletal animation for your 2D sprites? We're introducing our own 2D Animation package, whic... Read more

November 9, 201820

Jump start your autonomous simulation development with Unity’s SimViz Solution Template

Unity’s SimViz Solution Template gives you everything you need to get started and accelerate the building of your simulation environments, s... Read more

November 8, 20187

Performance Reporting is now Cloud Diagnostics

Better name, new features, and now accessible to Unity Personal Edition users! If you’re familiar with Performance Reporting, then Unity Clo... Read more

November 6, 201810

Testing Test-Driven Development with the Unity Test Runner

Test-driven development (TDD) is the practice of writing automated tests for a piece of code before writing the code itself. In this blog po... Read more

November 2, 201817

Introducing the FPS Sample

At Unite LA yesterday, we announced the first release of the FPS Sample project,  a multiplayer First-Person Shooter game. You can now downl... Read more

October 24, 201827

A peek at the new Visual Effect Graph, CineCast, our first sample game, and more from Unite Los Angeles

Unite Los Angeles has begun and let me tell you, it has already been one for the books. Want to find out what you’ve missed so far? You’re i... Read more

October 24, 20187

What is a Job System?

Looking for a way to get started writing safe multithreaded code? Learn the principles behind our Job System and how it works together with ... Read more

October 22, 201820

Revolutionizing how game developers monetize with Unity Monetization SDK 3.0

Today, we’re announcing our most comprehensive monetization solution to date, Unity Monetization SDK 3.0. This SDK release is significant fo... Read more

October 19, 201811

Making the most of TextMesh Pro in Unity 2018

Whether you’re working on an FPS, a puzzle game or a VR experience, one of the aspects you have to take care of is User Interface. Luckily e... Read more

October 16, 201822

What’s new in Performance Reporting

Performance Reporting is a great tool for staying on top of and prioritizing the issues players experience while running your game. This Uni... Read more

October 15, 20186