I always thought that the license comparison page on the Unity website was - well, not confusing, but at least not quite as clear as it coul... Read more
Hi guys. I was just going through some old folders sitting in a dusty corner on my hard drive, when I found a backup copy of images I pos... Read more
Assuring quality is a tricky task, and involves a lot of people -- testers, developers, and even you the users! There are thousands of you a... Read more
I think there are a lot of resources that are important but people might not have seen or skipped over it. So I am putting up a list of the ... Read more
Woah my first blog post! And I am going to dive right into the roadmap. This time we are taking a look at what is coming up in the near futu... Read more
Whooosh! First release candidate of Unity iPhone 1.0.2 just went out to our beta testers. It's a good time now to overview our planned relea... Read more
With 2.5 out the door, I finally got some time to work on new features. I love that part - to me new features are so nice - the first couple... Read more
More and more people and companies are realizing how Unity can help them unleash their creativity and concentrate on making their games rath... Read more
Yes, it's true, we've done it. Yesterday we shipped Unity 2.5 which among other things finally offers support for Unity authoring on Mac OS ... Read more
As most of the Unity universe already knows, we recently announced that Unity 2.5 is coming soon, and that among other new features it will ... Read more
It's a nice day for news as not only did Unity Studios launch a new website but the folks at Cartoon Networks went live with FusionFall, an ... Read more
As most folks know, Unity Studios is a sister company to Unity Technologies and they focus on content development using Unity. They grew fro... Read more
Dear Unity community, I want to give you all a heads-up on a cool development at HQ. But let me first digress for a minute. 2008 was a... Read more