The UK Office
My first blog post is to announce that our UK office is open and rocking already. There are n... Read more
We've just shipped Unity 2.6.1 out to the world. This release includes a Webplayer that is compatible with 64-bit Safari on... Read more
A while ago, I was talking to a customer who was trying to figure out how to best make a customizable character in their game. After explain... Read more
I'm pleased to announce that we released Unity iPhone 1.5.1 yesterday. Unity iPhone 1.5.1 includes improved XCode support and improved Asse... Read more
At end of April 2009, Joachim sent this out to all developers at Unity:
We want to try one more thing... On Friday work on something cool.
... Read more
During the summer, I've had the pleasure to mentor Michał Mandrysz, as he created an External Lightmapping Tool for Unity, as part of Unity'... Read more
Recently some Unity customers who have been very anxious to get their game approved by Apple for listing in the app store have received a di... Read more
As most of Unity Technologies was present during Unite, we decided to get a new group photo taken for our website.
In case you haven't seen... Read more
Short answer: yes!
Long answer: read on :)
At the Unite 2009 conference we just announced that Unity Indie would be discontinued and t... Read more
Here we are again, putting the final touches on the latest and greatest release of Unity -- version 2.6. The team is already amazed at how m... Read more
GamesIndustry.biz's Phil Elliott talks to Unity CCO Nicholas Francis about iPhone development and the growth of Unity Technologies in this i... Read more
Rock, Paper, Shotgun's Jim Rossingol recently did a great interview with our very own Nicholas Francis about the history of Unity and "makin... Read more
I decided to clean up the Touch Phases project I had from a while back and post it to our iPhone example projects. You can now record and pl... Read more
Made With Unity
The complete solution for creating, operating, and monetizing games, and more.
Make better decisions by taking your BIM data to real-time 3D.
Create intelligent augmented reality experiences that fully integrate with the real world.
Create ultra-realistic worlds using AI-assisted artistry to accelerate your workflow.
Licensing solution for offloading Unity project builds to network hardware.