Programmers are all too familiar with the time-consuming efforts of analyzing the crash and error reports they receive during new feature de... Read more
Synthetic data alleviates the challenge of acquiring labeled data needed to train machine learning models. In this post, the second in our b... Read more
Gawain is the main character from The Heretic, the real time short film made in Unity, written and directed by Veselin Efremov. This article... Read more
Unity 2019.1, 2019.2, and 2019.3 have brought lots of improvements in rendering, Editor UI, node-based authoring tools, and more. Today, we’... Read more
Unity MARS provides augmented reality (AR) creators everywhere with specialized tools and a streamlined workflow to deliver responsive, loca... Read more
Since the first stable release of Burst Compiler a year ago, we have been working to improve the quality, experience, and robustness of the ... Read more
Everything in your Unity project passes through the lens of a camera, so you need to squeeze everything you can out of that camera. While mu... Read more
If you’re aiming for test-driven development, you need to make sure that your code is getting properly covered by tests as you go. Originall... Read more
In Unity 2020.1, now in beta, we will have a new Physics component: ArticulationBody. Articulations make it easier than ever to simulate rob... Read more
At the end of The Heretic, we introduce Morgan, a VFX-based character created with the help of Visual Effect Graph. Now we’re releasing it a... Read more
Last month we kicked off Unite Now, a digital programming series that includes inspiring talks, demos, Q&As, and stories from Unity expe... Read more
When we revealed our short film The Heretic, the question you asked the most was, “Are you going to release this?” We’re happy to tell you t... Read more
On September 17, 2017, the first version of Unity Machine Learning Agents Toolkit (ML-Agents) was released. The mission was simple – allow g... Read more
Made With Unity
The complete solution for creating, operating, and monetizing games, and more.
Make better decisions by taking your BIM data to real-time 3D.
Create intelligent augmented reality experiences that fully integrate with the real world.
Create ultra-realistic worlds using AI-assisted artistry to accelerate your workflow.
Licensing solution for offloading Unity project builds to network hardware.