Search Unity

Putting the power of Unity in the hands of every mobile developer

, 五月 21, 2013

Our simply big idea has always been to make game development accessible to more people with better tools. To help developers fulfil their creative vision and build their businesses.

Simple to say, hard to do!

Unity’s a restless company, and we’re continuously challenging ourselves to make the many complex decisions that it takes to push Unity forwards. We’re lucky to have assembled the most incredible bunch of people I know to do this work together, night and day (almost), and across geographies and time zones.

Today, we’re taking another step on this long road: as of right now, independent Unity developers will be able to deploy their games to Android and iOS platforms completely free of charge. Update Unity and you will find Android and iOS build options (previously basic add-ons) ready and waiting for you to use.

There are no strings attached, no royalties and no license fees. This is just an extension of Unity Free which we launched in 2009. Individual developers and startup studios can simply download Unity and get going on mobile game development. As before, companies and other “incorporated entities” (you know who you are) with a turnover in excess of $100,000 in their previous fiscal year are required to use our paid version. That way, we can keep the lights on and continue to make Unity better for everyone.

(You can make as much money from your games as you like – this limitation is about large companies not using our free products, not about sharing your future revenues.)

And we’re not stopping there. In the coming months, we will make Blackberry 10 and Windows Phone 8 deployment available to everyone all over the planet on those exact same terms. Completely free of charge.

I can’t wait to see what you make.

David Helgason

P.S. Within the next two weeks, we’ll be reaching out to those of you who purchased basic add-ons in the 30 days before they went free to offer you discounts on future purchases. Remember that purchasers of basic add-ons qualify for rebates should they choose to buy Unity Pro Android / iOS licenses.

P.P.S. Windows users can update Unity by opening the editor and selecting Manage License / Check for Updates from the Help menu. Mac users can update Unity by opening the editor and selecting Manage License / Check for Updates from the Unity menu.

262 replies on “Putting the power of Unity in the hands of every mobile developer”

同上!
我是个人开发者,还在学习中,之前还在为发布费用伤脑筋呢!
现在不需要了,如果我的第一个游戏可以赚到钱,一定会购买专业版的!
你们是一群为人类服务的好人啊!

[…] Unity’s cross-platform development tools can be used to create games for a multitude of different platforms, including smartphones, PCs and game consoles, simultaneously. Previously, developers had to pay $400 each if they wanted to create games for Android and iOS, but that will now be completely free, Unity CEO David Helgason said in a blog post Tuesday. […]

[…] share of the ever growing demand for mobile development – Appcelerator, Corona, RunRev, Unity and Xamarin have all either switched to freemium models or expanded their free offering for mobile. […]

EXCELLENT!!
Just what I was wishing – the licences were a tad bit expensive for an individual to invest into, when they didn’t know if they will be able to make money from their products at all.
I’m sure to upgrade to pro once I make enough to pay for, I promise!!;-)

I all the time used to study article in news papers but now as I am a user of web thus from now I am using net for articles, thanks to web.

Wow, marvelous blog layout! How lengthy have you ever been blogging for? you made blogging look easy. The overall glance of your website is excellent, as neatly as the content material!

Hello, this might be a random question. I work in the film industry and we are using a samsung tab that is sponsored by samsung, but we need a game that is royalty free. A game that we can play on the tab that will not charge us for screening time. It has to be a fighting game. I looked it up on the net, but its hard to find info on which games it is.

Please let me know if you can help me.
THANKS

I do accept as true with all the concepts you’ve offered for your post. They’re really convincing and can definitely work. Still, the posts are very quick for beginners. May just you please lengthen them a little from next time? Thank you for the post.

********** URGENT FEATURE REQUEST ********* :

Please ADD to the coming 4.2 release one more feature:
i.e *** RESUMING THE ASSET STORE DOWNLOAD ***

Its really painful when you are downloading bigger packages, and suddenly it fails after hours.
And you are left with only re-trying to download it from 0% again.

An *Awsome Request* for *Awsome Tool – UNITY* to *Awsome Team – Unity*


http://www.facebook.com/santainthevalleyofgifts

Is the PRO version available for FREE or not? I cannot find it as a free download…

Great things from a GREAT company! I’m so excited for this latest breaking NEWS See: http://unity3d.com/company/public-relations/press-releases

I don’t know what to say other than THANK YOU David Helgason and all at Unity so much!!! Indie Game Developers now have a fighting chance!

Now.. if I could just find a plug in for Visual Studio 2012 to debug/attach process or info on Mono development (update using Xamarin in Unity). Anyone have news on this front?

Bless this guy for sharing and helping others. Thank you for making this world a better place. I’m a wanna be programmer that has a big dream. I want to learn a lot about game development and craves to learn new things. I hope someday I can work with you guys :)

[…] Official Unity blog post […]

[…] I’m planning out more projects though, I need a better engine for cross-platform 2D games.  Unity recently announced that Android and iOS were now free deployment targets with Windows Phone 8 and Blackberry 10 […]

Wow. This is great news.. The fee was the only thing standing in between me and unity. This changes a lot of things for me.
Thaks a lot UNITY TEAM.

Hello Guys…

Can anyone please share the link from where i can direct download the unity3d for free to develop my games for iOS and Android.

Thanks in advance and sorry for my bad english…
Niki.j

[…] depth prototyping and testing done without having to invest any cash at that point.  While I know Unity3D made mobile development free I still like a lot of the features in the pro version so I’ll likely be looking to invest in […]

I just wanted to say a big thank you for what you have done with Unity and the mobile development being free. I thought Unity was great just to have the tools to work with on Mac, PC, and Linux for free. I’ve been developing apps for iPhone for over a year and was keen on making games right from the start. I had my eyes on two different approaches for the game I’m currently developing. It was either Cocos2d or Unity. Since a lot of my work is in 3d using Modo it made sense to develop my games using Unity and I haven’t regretted it since. I’m still quite new to the workflow and now with the mobile add ons I can get down to some serious developing using Unity.

This just reduced my development time and get’s me to the mobile table a lot quicker.

Thank You Unity Team!

[…] Unity’s cross-platform development tools can be used to create games for a multitude of different platforms, including smartphones, PCs and game consoles, simultaneously. Previously, developers had to pay US$400 each if they wanted to create games for Android and iOS, but that will now be completely free, Unity CEO David Helgason said in a blog post Tuesday. […]

I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~ I LOVE YOU ~~

I must say, Unity, you rock. You are one of my role model companies of all times. I Hope some day I could help the community just us you do. For me, is an inspiration. Thanks

[…] figured it’s finally time to learn Unity, especially now that it’s free for Android and iOS development. I wanted to start with something simple, so I first spent some […]

I’m really looking forward to making Apps with Unity. I was eventually going to get Unity Pro (after I make some games and release them), but this is really going to help. Thank you so much.

Android and iOS for free! What else can you ask? This is one of those news that makes turns a normal day into an exciting one! Thanks Unity team :-)

[…] Hi, this is just a little heads up, but Unity recently announced, that their Android and iOS basic versions will be included in their free standard version from now on. This is of course great news for everyone interested in mobile Augmented Reality. The original post from Unity’s company blog can be found here. […]

More evidence of the integrity and vision of the executive team at Unity. Don’t stop disrupting the space!

I am embarrassed at how much of a fanboy I am of Unity. And now you do this!? There’s no way out of the vortex of love for this product – it’s sickening – stop making me like you so much!

[…] Unity’s cross-platform development tools can be used to create games for a multitude of different platforms, including smartphones, PCs and game consoles, simultaneously. Previously, developers had to pay $400 each if they wanted to create games for Android and iOS, but that will now be completely free, Unity CEO David Helgason said in a blog post Tuesday. […]

[…] a look at the official announcement for the free Unity Android tools below, and then go and grab them. Or, if you’re already […]

[…] indispensable t&#959 b&#1077g&#1110n. Th&#1077r&#1077′s g&#959&#959d news though, folks! Unity Technologies h&#1072&#1109 m&#1072d&#1077 th&#1077&#1110r Android &#1072nd iOS package giveawa… Th&#1077 strange $800 cost tab h&#1072&#1109 left th&#1077 approach &#959f th&#1077 […]

That’s great guys, I’ve been using the 3.5 free version you guys handed out recently, this has come at the right time for me as I’m releasing a game pretty soon, all thanks to you guys.

Keep up the great work!

Wow !! Fantastic !! :))
That was the only limitation (paid add-on for android and iOS) keeping me from Unity :)
And you’ll add free support for WP8 in the near future which is also awesome – no more bothering of learning C++/DX or going into xna/monogame (or other midware) :)))
Thank you veeery much for this great news :)))

Unbelievable. This is a really great idea on the way becoming the ultimate game engine on Earth. I feel myself motivated and inspired by this decision. If I succeed then you will have one more committed developer and hopefully my company will also buy the paid version for real business purposes. Unfortunately it will take some time as I have very limited spare time beside my 5 kids, but I’m optimistic… until then I share these good news and wish you great success from Hungary!

[…] week, Unity Technologies announced, to universal acclaim, that the mobile extensions for their Unity 3D game engine would become free. […]

[…] semana pasada, Unity Technologies anunció que las extensiones para móviles de Unity, su motor 3D, serían gratis a partir de ahora, lo que […]

[…] recently we’ve had some good news with our good news! Firstly, Unity has announced that their iOS and Android tooling are being offered up for free. Secondly, Unity will start supporting several new platforms by the end of the year. This includes, […]

[…] Компиляция под Android и iOS на Unity 3D теперь бесплатна. […]

Unity is a shitty company with no business ethics at all. So many people have purchased licenses and they are screwed. This happened to me with unity 2.0. Plush they removed the shadows as well. These fuck-wits doesn’t care about the people who purchase their product. What they will offer is another update of a product for % of the price. This move shouldn’t be a surprise at all as they’re scared shitless because of Havok’s Project Anarchy found at http://www.projectanarchy.com. Don’t bother contacting them as most of you can see they don’t even reply to your grievances.

Amazing work guys! I’m happy to finally be able to deploy on these platforms without worrying about the cost. Totally understand the 100k plus rule. This just gets your tools into more hands, win-win.

Thank you so much!!

This will help me a lot to get the Unity Pro,

With the possibility of selling to Apple – Store and Google.Play.

I’ll get to raise more money to Get Unity Pro

Unity forever!

[…] Unity Free For Indie iOS Devs – A news article about the Unity 3D game engine now allowing indie devs to compile iOS apps […]

[…] Unity Released Mobile Licenses for Free: http://blogs.unity3d.com/2013/05/21/putti…bile-developer/ […]

Portable Ebank 4800mah Mobile Power…

[…] nd get going on mobile game development. As before, companies and other “incor […]…

Thanks for any other informative web site. The place else may I get that kind of information written in such an ideal approach? I’ve a project that I’m simply now working on, and I’ve been on the look out for such information.

[…] Cross platform development tool Unity announced that users can now deploy to iOS and Android platforms free of charge, previously only available to paid […]

That’s what I’m talking about!!! I was bitter about having to upgrade my plug-ins in order to move to 4.0, so we had decided to continue dev in 3.x. As an upstart studio, I just can’t hash out $$$ to re-purchase my tools. 100k is a comfortable minimum. Excellent decision. Now we can consider shopping for 4.0 add-ons. Thank you for investing in us new comers!

I love you so much for this, Unity. This is a favor to the entire industry. You’ve now made it possible for anyone to release a game and make it commercially viable.

I just want to give you all a big hug. Thank you. You’re an amazing bunch.

Awesome!….for many years I abstained from Unity because of the previous Licensing deployment, now I am very happy to come on board for the first time and use this great App.

wait What???? im confused is it free? or not? im new at unity and how do i get a free one cause i went to a link and there was no free licenses all what i saw where other add-ons to the unity pro and werent free so im confused.

This is awesome news! I already own Unity Pro, iOS Pro and Android Pro – but I think the basic versions of iOS and Android should be free so more people get to use them. And I might wait a little until I get the Pro versions of Windows Phone 8 and Blackberry when they come out. Unity FTW!!!

[…] Hia add-on này trước đây có giá tổng cộng $800, nay được cho miễn phí dối với các nhà làm game độc lập. Nếu lợi nhuận của bạn ko quá $100 thì bạn được dùng miễn phí, còn hơn nữa thì bạn phải xem xét nâng cấp bản quyền. Xem thông tin chi tiết tại http://blogs.unity3d.com/2013/05/21/putting-the-power-of-unity-in-the-hands-of-every-mobile-develope… […]

[…] je meer willen weten over Unity3D, dan kun je terecht op de website van Unity zelf. Daarnaast zijn we erg nieuwsgierig naar jullie ervaringen met de Unity3D Game […]

Stunning News alert. Simply a fabulous work and i am really inspired on it. The importance of Iphone Development and iPhone application plays enhancing your customer’s service and improving user experience.

[…] Unity Free For Indie iOS Devs – A news article about the Unity 3D game engine now allowing indie devs to compile iOS apps […]

Awesome news! Thanks a lot Unity Team. You have made a wonderful product and now it is free.

The subscription option for the Pro license is also a great news! Now I can afford the Pro license. I will be buying the Pro subscription license.

This is awesome! I used to have the free Android and iOS licence from the Asset store promo,
but now I can use it in Unity 4! Awesome! :)

[…] be soon –  I’ll start posting about them for sure.You can read more about it here: http://blogs.unity3d.com/2013/05/21/putting-the-power-of-unity-in-the-hands-of-every-mobile-develope… 0 00Leave Comment Click here to cancel reply Name * Email * Comment […]

So, does this allow me to buy the Pro version and be able to export to mobile WITHOUT buying the pro mobile add ons? I understand I may not have the full PRO mobile, but at least it allows me to have the full advantages of Pro on Desktop / Web.

YES! I’m working on my first game, and it’s all coming together. I had no idea how I was going to afford the $400 license for iOS.

You guys rock so much!

THANK YOU!
I don’t know what to say, I am a student and in this moment am consumed with glee. Thank you for working so hard every day to make Unity the best engine in the world.

THANKS UNITY!
(I feel a little sorry for people who bought iOS/Android free licenses already… Oh well, they’ll get Unity Pro for $400 cheaper…)

[…] You can read the full announcement and find out how to get your hands on the new, free version of Unity, here. […]

[…] Para acabar con este inconveniente, Unity Technologies, propietaria de Unity, acaba de anunciar que sus licencias, tanto de uso como de publicación, serán gratuitas para los desarrolladores […]

[…] the Unity cross-platform video game engine and development software, announced today that its mobile tools are now free for small and independent […]

[…] mit mindestens 800 US-Dollar zu Buche schlug. David Helgason begründet diesen Schritt in einem Blog Artikel, inklusive Video, damit, dass es schon immer das Ziel von Unity war, so vielen Menschen wie […]

I’m very happy to see Unity never stops paying attention to it’s indie developers. After all these years of Unity being developed and becoming closer and closer to a AAA game engine. It still hasn’t lost it’s sight of it’s indie developers.

Thank you very much!

All I can say now is I hope your marketing strategies continue to bring funding to make Unity better, and at the same time give Indie developers more of a chance of making something great.

[…]          Unity 3D引擎开发团队今日在其博客中公布了一条重要的消息:使用Unity引擎进行iOS与Android开发的开发人员将获得免费使用权。 […]

Now if they’d just give us the free mobile licenses with Unity Pro. Kind of ironic, you pay nothing for the free version and get free mobile tools, but pay $1500 for Pro and have to pay $1500 each for Android and iOS accessibility. Their licensing structure is so confusing!

This guy has an absolutely brilliant and noble vision. If more companies would have this heart and core noble intention, this world would he heaven already. Godspeed to Mr David! May many more blessings come your way and your company!

I have always wanted to learn Unity and have always held back due to pricing and being able to justify the personal investment. This gives me every reason in the world to learn Unity.

Thank you!

[…] You can read more about the announcement over at the Unity blog. […]

[…] an effort to make mobile development more accessibile Unity lifted the $400 price point per mobile export version. Meaning that previously, to export to iOS and Android cost $400 per version. This was paired with […]

[…] the company’s blog, Unity CEO David Helgason said that their team has been looking for opportunities to offer a no […]

[…] E’ di ieri la notizia che Unity da ora in avanti supporterà ufficialmente lo sviluppo su piattaforme iOS e Android, come si può apprendere dal loro stesso blog. Con l’ultimo aggiornamento di Unity Free (che fu rilasciato nel 2009) sarà possibile sviluppare quindi per le due maggiori piattaforme smartphone; nei prossimi mesi e con i prossimi aggiornamenti, sarà possibile utilizzare Unity anche per lo sviluppo di giochi su Windows Phone 8 e su BlackBerry 10. […]

[…] the company’s blog, Unity CEO David Helgason said that their team has been looking for opportunities to offer a no […]

[…] Click here to read the announcement and see the video. NO COMMENTS LEAVE A COMMENT Post a comment […]

[…] OUYA Entwickler oder die, die es noch werden wollen haben wir eine sehr erfreuliche Nachricht! Laut David Helgason wird man für mobile Geräte (IOS und Android) keine teure Lizenz mehr verlangen. Da das ODK (OUYA […]

very nice but i builded a basic an light ios project and i had an error message : Error building Player: SystemException: System.Net.Sockets are supported only on Unity iOS Pro

[…] studios and “incorporated entities” that done in additional of $100,000 final year are required to purchase a paid chronicle of Unity […]

Wow, that’s cool.
Now the caching license for browser games should become free too.
Shouldn’t it?
That revenue percentage model isn’t Unity style at all.

[…] the company’s blog, Unity CEO David Helgason said that their team has been looking for opportunities to offer a no […]

I run the BTEC Extended Diploma Course in Games Development at Trafford College,Manchester ,UK this is great news!
The students will jump at the chance of developing mobile applications.This will open up game design and small game business opportunities.
May I take the opportunity to tell you that the unity application is a great learning application for students.It removes the complexity of game engines and leaves the student to design.

You guys are the best. This is one of the best software packages I have worked with in ages and now it has just become even better.

[…] It looks like we’re going to see a lot more graphically rich and 3D games on our smartphones over the next few months as Unity CEO David Helgason announced that the popular rendering engine is now covered by a free licence for developers. […]

[…] = 200; google_ad_height = 200; } El CEO de Unity Techologies, David Helgason, dio a conocer en el blog de la empresa, su idea de facilitar el trabajo de los desarrolladores para que puedan desarrollar […]

man I cried of happiness when I read this news, I have a lot of games perfect for mobile but a can’t publish them because I don’t have money to buy the license, and now it’s free Ç.Ç, thank a lot people of Unity team.

[…] has announced that it’s making its mobile game development tools free to use for most independent and small studios. Unity has always been a popular engine both for mobile game […]

This isn’t just awe-some, this is awe-alot! (I was going to say awe-full, but that didn’t sound good.) You guys rock! Resisting becoming a game developer has now become impossible for me.

[…] Więcej informacji na ten temat znajdziecie tutaj […]

Well this is amazing. Awesome announcement Unity.

I’m not an app developer but we cover a lot of developer events here in the Philippines as part of our blog and tech vlog so will be sure to mention this to everybody we meet in the community.

More power to you guys! =)

This is really cool. A good news for all indie developers. I’m sticking to unity forever… Thank you very much!!!

[…] News: Game development just got a whole lot more affordable. Looks like we made the right choice for our game […]

[…] games for Android and iOS, but that will now be completely free, Unity CEO David Helgason said in a blog post Tuesday. The change in pricing is an extension of Unity Free, which the company launched in 2009, […]

[…] Más información – Shadowgun Deadzone, un FPS multiplayer gratuito Fuente – TUAW Enlace – Unity […]

David Helgason and the whole unity team are amazing people. They have the greatest vision ever. Allowing everyone to become game developers and now allowing everyone access to mobile development. No other company would ever do something like that. And i just find it so awesome that the unity family is sticking to their vision and belief.

I say I am a solo indie developer but really Unity is my team. So I just want to express how grateful I am to the amazing people behind unity for making game development open to everyone. Love you unity!

You are the best!

[…] Here’s the article: http://blogs.unity3d.com/2013/05/21/putting-the-power-of-unity-in-the-hands-of-every-mobile-develope… […]

[…] offizielle Ankündigung könnt ihr hier lesen. Ein Video von Unity CEO David Helgason gibt es […]

This is great news! I know on the basic add-ons you couldn’t replace the Unity splash screen. Does anyone know if you can use a custom splash screen with the new free add-ons? Thanks!

[…] – Shadowgun Deadzone, un FPS multiplayer gratuito Fuente – TUAW Enlace – Unity GA_googleFillSlot("468x60_actualidadiphone"); […]

I’ve been an advocate of Unity since 2.6 and continue to be amazed at the level of commitment the company has to putting their product in the hands of the “small” developer. This is another great move in allowing indies to expand to other platforms. Thanks Unity.

I just purchased the IOS add-on one day before, I feel really disappointed. You could have send me a warning prior to let me complete the transaction. On my opinion a dicount is not sufficient for someone who bought an asset of 500 USD (400 +VAT) which value 0 USD the day after!

[…] Más información | Unity […]

Okay, Well Unity is not doing this to help developers, they’re doing this because Html5 game editors poping up all over the place. Obviously. And that’s fine with me. They’re just making business.
But it’s not smart business. Who would go for an engine that’s only second to what it’s capable of, with Starling for the web using Typescript, Construct 2 and Turbulenz around. Not me.
So make the pro version free and charge by revenue, much like Unreal Engine.

Does this means I get my $400 back? lol. Just kidding. Thanks. I love watching Unity grow and was proud to own the Pro and Android Licenses. Keep up the good work.

Before I could update to eg: iOS pro for 1100$, now that my products are worth 0$, Do I have to spend 1500$ ? Really ?

Damn, and I just bought the android license a few months ago…
I think that one month is not enough :D
please throw a voucher my way?

WOw!!!!!
this is great News !!!!
thank you so much unity, you r the best
I can’t wait to get started
good luck!

[…] news hit the Web in a post added to Unity’s blog: Our simply big idea has always been to make game development accessible to more people with better […]

Brilliant, this will keep the cost down for us guys just trying things out. Now I feel gutted that I paid for the basic version only a couple of months ago…

[…] yesterday released Android and iOS addons for free making itself cheaper development tool than Flash. This will be great hook for new mobile game […]

[…] news hit the Web in a post added to Unity’s blog: Our simply big idea has always been to make game development accessible to more people with better […]

[…] Unity lmd_source="26388277"; lmd_si="33541117"; lmd_pu="22494809"; lmd_c="BR"; lmd_wi="300"; […]

[…] game studios and “incorporated entities” which made in excess of $100,000 last year are required to purchase a paid version of Unity […]

[…] Unity 3D引擎开发团队今日在其博客中公布了一条重要的消息:使用Unity引擎进行iOS与Android开发的开发人员将获得免费使用权。 […]

[…] [via Unity] […]

[…] Read More […]

[…] studios and “incorporated entities” which made in excess of o$100,000 last year are required to purchase a paid version of […]

This is the model I wish so many Pro App developers would follow. At the end of the day it makes more sense to have people learning the platform, making their first steps. The folks who make actual cash, pay up. Great stuff. I hope others follow!

[…] Link to Unity Blog Tags:  3d engine, 90s arcade racer, developer, development, ouya dev, unity […]

[…] independents” d’Android i iOS. Així ho ha anunciat Unity Technologies al seu blog, rebaixant així de 800 a 0 dòlars el cost de compra de l’entorn per a desenvolupadors […]

[…] Unity has announced that its 3D mobile development license for iOS and Android will now be offered for free. Previously, these licenses typically sold for $400. “Independent Unity developers will be able to deploy their games to Android and iOS platforms completely free of charge,” the company explained. “There are no strings attached, no royalties and no license fees. Individual developers and startup studios can simply download Unity and get going on mobile game development.” You can find out more at the official Unity 3D blog. […]

[…] kabar gembira buat para game developer yang menggunakan engine Unity. Kemarin di blog resminya, diumumkan kalau sekarang Unity menyediakan opsi deployment untuk target platform iOS dan Android […]

I was sitting on public transport when I read the news. Everybody was kind of alarmed by my reaction. Wow, this is a good move. I actually did see it coming but I wouldn’t have guessed this soon. You have just changed the course of mobile game development, indie game development and so many lives. Unity reigns!

Things can only get better from here on.

Please if you need any information about game the development space in emerging west African markets, I’d be happy to volunteer it free of charge.

(I think your mum’s really sweet for coming over to embarrass you in your god moment)

[…] Racing si lista poate continua. Avand in vedere popularitatea motorului grafic, dezvoltatorii sai s-au hotarat sa il ofere gratuit tuturor producatorilor independeti de aplicatii pentru terminale mobile. Daca […]

Absolutely great news. I was one of the adopters of the free ios/android deal a while back, and I am so excited to start switching all of my current games over to the latest unity build, then publish to the marketplace! Fantastic unity, I am so very grateful!

[…] Приятная новость: теперь разработка на Unity3D под мобильные устройства не требует платной лицензии) Posted on 22.05.2013 by ChessMax. Просмотров: 2 Метки: mobile development, Unity, unity3D […]

[…] You can read more about the announcement over at the Unity blog. […]

[…] :  1 / 2 Share this: Pin ItMorePrintEmail ‹ Netflix CEO Comments on BlackBerry 10 Platform Tagged […]

[…] problem? Not everyone can afford the tools needed to begin. There’s good news though, folks! Unity Technologies has made their Android and iOS package free of charge. The original $800 price tag has gone the way of the […]

[…] Unity Technologies 5月21日(当地时间)在官方博客宣布向小型独立工作室免费授权 Android 和 iOS 版  Unity […]

[…] The problem? Not everyone can afford the tools needed to begin. There's good news though, folks! Unity Technologies has made their Android and iOS package free of charge. The original $800 price tag has gone the way of the dinosaur. Simply update Unity, and you'll be […]

[…] Unity’s cross-platform development tools can be used to create games for a multitude of different platforms, including smartphones, PCs and game consoles, simultaneously. Previously, developers had to pay US$400 each if they wanted to create games for Android and iOS, but that will now be completely free, Unity CEO David Helgason said in a blog post Tuesday. […]

I am a teacher and I have a video games matter for mobile devices. Unity loved it, but the problem was the license for Android. With this news is solved everything.

Thank you very much.

Greetings!

[…] has announced that it’s making its mobile game development tools free to use for most independent and small studios. Unity has always been a popular engine both for mobile game […]

Hmm. I downloaded it and tried to run it, but now i’m stuck in an endless cycle of license file activation. Did I download the wrong setup file? Is there going to be a setup file that doesn’t have a license file activation process? Here’s what happened to me…

On startup, I get a dialog box saying “There was a problem communicating with the license server. Would you like to do a manual activation instead?” With buttons for Manual Activation, Report a bug, Quit. I chose Manual Activation, saved a Unity_v4.1.2f1 file. When I went to Load License, the file browser was looking for a ulf file which didn’t exist as I had only saved a 2f1 file. I changed the filter type to All Files and only saw a Unity_4.1.2f1.alf file. Chose that and clicked Open, but got “License file was not loaded” and an OK button. Then it just loops.

[…] Unity’s cross-platform growth collection can be used to emanate games for a crowd of opposite platforms, including smartphones, PCs and diversion consoles, simultaneously. Previously, developers had to compensate US$400 any if they wanted to emanate games for Android and iOS, though that will now be totally free, Unity CEO David Helgason pronounced in a blog post Tuesday. […]

[…] has announced that it’s making its mobile game development tools free to use for most independent and small studios. Unity has always been a popular engine both for mobile game […]

[…] License,在跳出来的窗口中点Check for Updates按钮。   官方博客:http://blogs.unity3d.com/2013/05/21/putting-the-power-of-unity-in-the-hands-of-every-mobile-develope… Unity 4.1.2下载地址:http://unity3d.com/unity/download/   画外音: […]

[…] has announced that it's making its mobile game development tools free to use for most independent and small studios. Unity has always been a popular engine both for mobile game […]

[…] has introduced it’s making its mobile game development tools free of charge for many independent and small galleries. Oneness happens to be a well known engine for both mobile […]

[…] has announced that it’s making its mobile game development tools free to use for most independent and small studios. Unity has always been a popular engine both for mobile game […]

[…] has announced that it’s making its mobile game development tools free to use for most independent and small studios. Unity has always been a popular engine both for mobile game […]

[…] has announced that it’s making its mobile game development tools free to use for most independent and small studios. Unity has always been a popular engine both for mobile game […]

[…] the Unity cross-platform video game engine and development software, announced today that its mobile tools are now free for small and independent […]

[…] Unity’s cross-platform development tools can be used to create games for a multitude of different platforms, including smartphones, PCs and game consoles, simultaneously. Previously, developers had to pay US$400 each if they wanted to create games for Android and iOS, but that will now be completely free, Unity CEO David Helgason said in a blog post Tuesday. […]

This is awesome. Dumb question though, how do I actually get these? From the Download page, I can only see options for the Pro licenses.

[…] problem? Not everyone can afford the tools needed to begin. There’s good news though, folks! Unity Technologies has made their Android and iOS package free of charge. The original $ 800 price tag has gone the way of the […]

For those that didn’t see the note here is how to activate the add-ons: Windows users can update Unity by opening the editor and selecting Manage License / Check for Updates from the Help menu. Mac users can update Unity by opening the editor and selecting Manage License / Check for Updates from the Unity menu.

[…] [Fonte: Putting the power of Unity in the hands of every mobile developer Unity's mobile licenses are now free ] bb_keywords="iOS";bb_bid="217201";bb_lang="pt-BR";bb_name="custom";bb_limit="7";bb_format="bbc"; Compartilhe isso:MaisShare on Tumblr Pin ItEmailImprimir Posted in Anúncio, Mercado · Tagged: Android, iOS, Unity3D […]

[…] Unity. VN:F [1.9.18_1163]¿Te ha gustado este artículo?enviando…Puntuación: 5.0/5 […]

I’m confused : / When I go to the unity store, all I see is Unity Pro, and then a bunch of Pro add-ons. Where do you go to download the basic ios modules?

[…] Unity3d have just announced that they are making the iOS and Android Basic modules free!! http://blogs.unity3d.com/2013/05/21/putting-the-power-of-unity-in-the-hands-of-every-mobile-develope… […]

[…] [Unity Blog] […]

Finally we can now have a crack at converting our Flash games to unity. Congratulations and thanks, looking forward to programming games in unity for mobile.

[…] Unity via Engadget Posts relacionados:Windows Phone 8 soportará motor de juegos UnityRIM confirma que el BlackBerry PlayBook podrá correr…Shadowgun:DeadZone disponible en versión final para iOS y…PlayStation Mobile regala seis juegos en seis semanasSony Ericsson Xperia PLAY se lanza hoy en 11 mercados de…Compártelo:FacebookTwitterGoogle +1PinterestLinkedInMásRedditStumbleUponDiggTumblr […]

This is pretty great news. I’d been putting off getting Unity 4 because it meant I would have to repurchase my licenses.

If this had happened two weeks ago: *best Christmas ever*.

Happened today: @#$% I burnt $400 for no goddamn reason.

Well, enjoy your free licenses, everyone else.

[…] Unity’s cross-platform development tools can be used to create games for a multitude of different platforms, including smartphones, PCs and game consoles, simultaneously. Previously, developers had to pay US$400 each if they wanted to create games for Android and iOS, but that will now be completely free, Unity CEO David Helgason said in a blog post Tuesday. […]

This is excellent news for all aspiring broke devs, we’ll be featuring you on PGR in a couple of hours!

“Hi, i bought unity android and ios licences a few months back and have spent the last few months paying them off, and now you’ve made them free, it’s unfair :(”
Yes, but this a the same decision will allow you to develop for WP8 and BlackBerry 10 for FREE. ;)

Good move guys and thx a lot.

Obrigado por essa benção
vocês estão mim dando a oportunidade que eu sempre pedir a Deus
não é atoa que vocês merecem o sucesso que tem…

Well… It seems that it’s time to start looking forward to doing something with it instead of UDK. Still don’t very like that free versions lacking many important functions.

Its a wonderfull notice!! thanks people of unity for make this a reality. Ahora podrán ver en android y ios la magia de muchísima gente indi creativa y lo que es capaz de hacer!! Gracias!!

Yay! Besides brilliant exceptions, this means more low end crap cluttering the App Stores, confusing users and making it harder for actual companies to make money.
Democratizing has its drawbacks. Having a barrier to entry has its pros.

Also I wonder, will Unity bail out next year, as they did with Flash support? How unprofessional was that!!!

[…] Unity’s cross-platform growth collection can be used to emanate games for a crowd of opposite platforms, including smartphones, PCs and diversion consoles, simultaneously. Previously, developers had to compensate $400 any if they wanted to emanate games for Android and iOS, though that will now be totally free, Unity CEO David Helgason pronounced in a blog post Tuesday. […]

[…] can read more about Unity’s announcement on their blog. Share this:Like this:Like Loading… This entry was posted in This Just In and tagged Game […]

[…] En Xataka Android | El motor gráfico Frostbite de EA Games llegará a dispositivos móviles Más información | Unity […]

[…] Unity Share this:FacebookTwitterLinkedInStumbleUponPinterest Category: Random Tech […]

[…] Unity Blog ch_fluidH = 1; ch_nump = "3"; ch_client = "addicted2088"; ch_width = 550; ch_height = "auto"; […]

[…] the Unity cross-platform video game engine and development software, announced today that its mobile tools are now free for small and independent […]

This is huge news! I’m personally a bit gutted that I saved for 4 months and bought an iOS license in Februrary, but maybe you guys can send me a tshirt ;) Time to get porting to Android, I suppose….

[…] motor de jogos Unity acaba de ficar gratuito para desenvolvedores iOS e Android independentes, segundo o CEO e cofundador da empresa David Helgason, que anunciou a novidade hoje durante a conferência de comércio Nordic […]

[…] Unity’s cross-platform development tools can be used to create games for a multitude of different platforms, including smartphones, PCs and game consoles, simultaneously. Previously, developers had to pay $400 each if they wanted to create games for Android and iOS, but that will now be completely free, Unity CEO David Helgason said in a blog post Tuesday. […]

What have I told you about those collars, David? Fold! Them! Down!

Have you forgotten your cousins Björk Björkensdottir and Eyjafjallajokull Heklasdottir are staying with you next weekend? What kind of example do you think you’ll be setting them by wearing your collars up and slashing software prices out of the blue like that? You’ll catch your death of cold!

Oh, I might have forgotten to mention your cousins coming over in my last letter to you. You should probably get some frozen puffin and minke whale meat in, but remember little Eyja is a pescatarian now, so no reindeer!

I think I am going to wake up soon because I think I might still be asleep, still dreaming…
I am so glad I invested my time in learning unity because one thing is sure: I will never be looking at another engine engine again…
I truly love you the one and only Unity crew.

Thanks so much. I was just wondering how to come up with another $400 for Windows 8 RT. Rather than be bitter about the spending buying and upgrading those basic licenses in the past I am happy for myself and others that can compete with much better financed people that are well-placed on the basis of ideals and work. Can’t really do anything about entrenched brand-name recognition but a least intellectually we can compete.

[…] problem? Not everyone can afford the tools needed to begin. There’s good news though, folks! Unity Technologies has made their Android and iOS package free of charge. The original $800 price tag has gone the way of the […]

I’m still confused.

On the product page Unity Pro $1500 iOS $1500. Can someone clarify this please?
Thank you.

[…] today Unity announced that the basic versions of their mobile plugins has gone free-of-charge, which is enough to get most people started, but the basic editions are missing critical features […]

[…] | Polygon Más información | Unity Blog En Xataka Móvil | Unity 3 estará disponible para Windows Phone 8 | Qualcomm y Unity se asocian […]

[…] Source: Unity […]

[…] Read more at the Unity3D blog here. […]

[…] problem? Not everyone can afford the tools needed to begin. There’s good news though, folks! Unity Technologies has made their Android and iOS package free of charge. The original $800 price tag has gone the way of the […]

[…] problem? Not everyone can afford the tools needed to begin. There’s good news though, folks! Unity Technologies has made their Android and iOS package free of charge. The original $800 price tag has gone the way of the […]

wow, thank u unity,
you just gave me a great birthday gift with this news :)
just love how this company is backing the indies,
we will back you when we move up the ladder too unity

please continue to support us in the future too.

[…] problem? Not everyone can afford the tools needed to begin. There’s good news though, folks! Unity Technologies has made their Android and iOS package free of charge. The original $ 800 price tag has gone the way of the […]

[…] [Unity Blog] Tags:freegame developmentunityUnity3D […]

[…] problem? Not everyone can afford the tools needed to begin. There’s good news though, folks! Unity Technologies has made their Android and iOS package free of charge. The original $800 price tag has gone the way of the […]

Thank you so much Unity! I was recently looking to choose between Unity and Corona for my game development needs but was going to go with Corona yesterday because it was a few hundred cheaper.

Now I’m switching focus all to Unity and will get started with it ASAP! Thanks for making this happen!

[…] problem? Not everyone can afford the tools needed to begin. There's good news though, folks! Unity Technologies has made their Android and iOS package free of charge. The original $800 price tag has gone the way of the […]

[…] 具体信息参见官方博客:http://blogs.unity3d.com/2013/05/21/putting-the-power-of-unity-in-the-hands-of-every-mobile-develope… […]

But we just bought the ios and android basic within a month…..hope that they can change it to pro, or can use the money for buying in asset store.

Simple: Unity Asset Store will sell like never before and will justify this decision. And Unity will soon become the number one development platform for mobile – not only for games (which I think already is the #1), but for any kind of mobile content.

This makes my future plans (well, more like future hopes) much clearer. I’ve been trying to decide on a primary gamedev platform to cover as much ground as possible, and now I have one. Time to learn Unity!

Wow. I was just learning cocos2d-x, to try to get to android, and now this!! I think I will try to port to unity instead! Thanks Unity!

It’s impossible not to like Unity Technologies. Just when you think you’ve seen it all, they surprise you yet again. Rainbows and unicorns for everyone! :D

[…] Read more at the Unity3D blog here. […]

Awesome! I’ve been looking in for tech to build my mobile game with. You just made final decision for me, unity is now hands down best option. It was leading option for me even earlier, but now it’s just hands down winning option :) Thank you for great product.

[…] news comes from an announcement from collar poppin’ David Hegalson, who is the Founder and CEO of Unity […]

I have to say it! I LOVE YOU!

No for real! For me this is like christmas, birthday and anything else where you’re getting gifts at all! I really love unity! I love everything they produce and they are doing! I’m sure… I will be faithful and will never change my opinion of unity! Thank you!

[…] Whoa, didn’t expect this.  Separate licenses used to be required to publish your Unity game on mobile platforms,  such as Android and iOS , but as of today, all that has changed: […]

[…] Read the official blog post here. […]

Congratulations… I think you just managed to make my programmer and CEO orgasm on the spot. I woke up to them practically dancing. I’m going to go out on a limb and suggest that it’s a good thing ^.~

For a small start up who’s looking to release their first title in just a few months, it’s admittedly a wonderful bit of news, though! It’s nice to see those hopes and dreams of being able to bring something unique and fun to the market turn out to suddenly be shoved forwards a few steps closer to reality!

My only complaint is I have a strict deadline today and I got woken up early for this news. I think it’s a relatively minor price to pay, however =P

Wow, very generous and a great move. I’ve been trying to stick to development in 3.5 for a while for fear of losing my iOs/Android basic licenses which were given out for free, and now can enjoy upgrading to Unity 4 and still enjoy this freedom plus the extra speed and features that this brings. Thanks Unity for your open-mindedness and vision and I hope lots more developers end up becoming successful to be able to buy your Pro product.

Even if I already owns iOS Pro and Android basic, I love this decision! More free, more developers, better product! :)

I had bought android basic add-on in mid-April.
Hope you can count me in for the rebate policy of pro add-on.
Anyway, I support you guys to push ahead this one influential step for the industry.

When will this be available? Right now I tried to upgrade my Unity 3.x with my addons and it still costs $800 for Android + iOS…

MANY THANKS TO UNITY ;) You guys are awsome
Also HAPPY BIRTHDAY IN ADVANCE TO UNITY ;) ;) ;) :)

Being an one man army in game development. I had just purchased ios basic last month for $400 (and that amount really means alot to me) and was waiting for this kind of thing to happen on 6 June on UNITY’s BIRTHDAY so that I may get some discount on android basic license. I knew some discounts will be available on birthday.

BUT
hey… Unity and David did it early. Uhuuu… so I now have android basic as well.
I don’t believe but its really cool.

Best Wishes and Again many thanks to Unity and DAVID and all unity team members ;)

Cheers.. ;)
-Ashish

Thank you so much, that fee was the one thing standing in my way to wanting to use Unity to develop my mobile game. You guys are so amazing.

[…] the Unity cross-platform video game engine and development software, announced today that its mobile tools are now free for small and independent […]

So if I got this right, indies who bought the pro version for extra features still have to pay extra for a mobile license while the free license also has a free license?
Oh well I hope they finally fixed my game stopper bugs this release as I am developing for standalone.

[…] the Unity cross-platform video game engine and development software, announced today that its mobile tools are now free for small and independent […]

[…] source: http://blogs.unity3d.com/2013/05/21/putting-the-power-of-unity-in-the-hands-of-every-mobile-develope… […]

Great decision guys!
Also hopefully it makes your profits more as well cause if people make successful games then why shouldn’t they buy pro version to have more beautiful, smaller games.
Great for everyone.
generous ,

Hi, i bought unity android and ios licences a few months back and have spent the last few months paying them off, and now you’ve made them free, it’s unfair :(
Same thing happened to me with unity 3, bought ios android, 2 months later, free.
May i get a sympathy voucher for future purchases or unity pro if i get that.
Thanks, Stephen :)

Comments are closed.