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Unity expands 2D offerings with Anima2D

December 2, 2016 in Technology | 1 min. read
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UPDATE: Anima2D is no longer supported, get 2D Animation for Unity's skeletal animation system on Package Manager

At Unity, we are always looking for new ways to help our developers and provide them with the best tools possible. To that end, we are excited to announce that Anima2D, a popular skeletal animation software, will be available to the entire Unity developer community for free starting in January 2017! Along with this powerful tool, we welcome one of the asset creators, Sergi Valls, into our dedicated 2D team.

Improving the 2D creation experience

We’re committed to the goal of democratizing development and Anima2D will be an important part of improving our toolset and workflow for developers who are focused on the 2D space. Anima2D’s unique approach to 2D animation and 2D character tools combined with Sergi’s experience will be a pivotal part of this effort.

Anima2D features

  • image002D Bones
  • Sprite to mesh conversion
  • SpriteMesh Editor
  • Automatic weights
  • Weight Editor
  • Inverse Kinematics
  • Save / Load Poses
  • Atlas compatible
  • Bake Animation to Bones
  • Onion Skin
  • Create Avatar Masks

Working with Unity

In an effort to further improve the asset, we will be temporarily taking Anima2D off the asset store for the month of December. It will be relaunched in January free to the Unity community with revised documentation and essential support to continue helping developers create the best projects possible. We’re doing this because we believe in its value and want you to be able to use Anima2D to the fullest extent possible.

For full documentation on the asset, reference the Anima2D User Guide.

We’d like to thank Joaquim Virgili and Sergi Valls from Mandarina Games for bringing Anima2D to the Unity developer community!

December 2, 2016 in Technology | 1 min. read

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