Optimize your projects with Burst Compiler 1.3

五月 27, 202010

Since the first stable release of Burst Compiler a year ago, we have been working to improve the quality, experience, and robustness of the compiler. As we’ve released a major new version, Burst 1.3, we would like to take this opportunity to give you more insights about why we ar... 阅读更多

Since the first stable release of Burst Compiler a year ago, we have been working to improve the quality, experience, and robustness of the compiler. As we’ve released a major new version, Burst 1.3, we would like to take this opportunity to give you more insights about why we ar... 阅读更多

Giving game developers a head start

五月 25, 202012

Catsoft Studios builds essential game creation tools that shave time off production so you can focus your energy where it counts.  Every game begins with an idea – a w... 阅读更多

Cinemachine 2.6 brings you precision, improved workflow, and little bits of magic 

+1 五月 22, 202026

Everything in your Unity project passes through the lens of a camera, so you need to squeeze everything you can out of that camera. While much of this magic is expressed ... 阅读更多

Code Coverage: Spot gaps in your tests

五月 22, 20205

If you’re aiming for test-driven development, you need to make sure that your code is getting properly covered by tests as you go. Originally released with 2019.3, the Co... 阅读更多

Introduction to Unity for AEC and how to create real-time 3D experiences

五月 21, 20206

Real-time 3D enables companies to experience an environment before it exists, train without physical constraints, and iterate across teams b... 阅读更多

AEC

Use articulation bodies to easily prototype industrial designs with realistic motion and behavior

+1 五月 20, 20209

In Unity 2020.1, now in beta, we will have a new Physics component: ArticulationBody. Articulations make it easier than ever to simulate rob... 阅读更多

The Heretic: VFX Character out now

五月 20, 20201

At the end of The Heretic, we introduce Morgan, a VFX-based character created with the help of Visual Effect Graph. Now we’re releasing it a... 阅读更多

World-building tools and Editor extensions for all skill levels: Meet Black Horizon Studios

五月 19, 20205

For Black Horizon Studios, succeeding as a Unity Asset Store publisher has meant striking a balance between being accessible enough for hobb... 阅读更多

Player-first engagement: Learnings from deltaDNA

五月 15, 2020回复

To establish and maintain player engagement, you need to operate on both the macro and the micro levels: adhere to best practices game-wide ... 阅读更多

Game on: Level up your Unity skills

五月 14, 20206

Last month we kicked off Unite Now, a digital programming series that includes inspiring talks, demos, Q&As, and stories from Unity expe... 阅读更多

The Heretic: Digital Human package out now

五月 13, 202018

When we revealed our short film The Heretic, the question you asked the most was, “Are you going to release this?” We’re happy to tell you t... 阅读更多

Announcing ML-Agents Unity Package v1.0!

+4 五月 12, 202012

On September 17, 2017, the first version of Unity Machine Learning Agents Toolkit (ML-Agents) was released. The mission was simple – allow g... 阅读更多

How AR Foundation and MARS work together to enable interactive, multiplatform AR experiences

五月 11, 20207

Unity makes tools that give creators the power to build deeply interactive augmented reality (AR) experiences that intelligently adapt to an... 阅读更多