The AI@Unity interns help shape the world

+3 十月 21, 2019回复

Every Summer, we recruit interns to help us deliver on our mission to empower Unity developers with AI and Machine Learning tools and services. Last summer, the AI@Unity group had four fantastic interns working on impactful projects: Aryan Mann, PSankalp Patro, Ruo-Ping Dong, and... 阅读更多

Every Summer, we recruit interns to help us deliver on our mission to empower Unity developers with AI and Machine Learning tools and services. Last summer, the AI@Unity group had four fantastic interns working on impactful projects: Aryan Mann, PSankalp Patro, Ruo-Ping Dong, and... 阅读更多

Pricing for new Unity Pro and Plus subscriptions to change on January 1, 2020

十月 17, 201995

Current seat subscriptions and current custom agreements are unaffected. Jump to the FAQ below if you have questions. New prices take effect January 1, 2020  Effective ... 阅读更多

Unity was a proud sponsor of the 2019 Grace Hopper Celebration

十月 15, 20195

We had an amazing time at #GHC19. Read on to discover our favorite moments from the event, what inspired our team the most, and a few pieces of advice for women entering ... 阅读更多

Introducing the new Input System

十月 14, 201968

The Input System is available in preview for Unity 2019.1 and later. This new system focuses on ease of use and consistency across devices and platforms. Install it via t... 阅读更多

Improve workflows, validate decisions, and avoid errors with Presets

+1 十月 11, 201914

With Presets, you can customize the default state of just about anything in Unity – Components, Importers, Managers – without coding. Preset... 阅读更多

Customizing Snaps Prototype assets with ProBuilder

+1 十月 7, 20195

We recently introduced Snaps, asset packs designed to help bring your projects to life. Read on to learn how you can benefit from using Snap... 阅读更多

Unity acquires ChilliConnect

十月 3, 201911

You’ve heard us talk about bringing LiveOps to your game management, and at Unity, we believe in having a choice when looking for the right ... 阅读更多

Labs Spotlight: Project MARS

十月 2, 20199

Project MARS, Mixed and Augmented Reality Studio, is a new Unity toolset specifically designed to help our creators make better spatial expe... 阅读更多

Speed up mobile iteration with the new Device Simulator

九月 27, 201929

When you’re creating content for mobile devices, you have to test and tweak your project to make sure it works with a huge variety of device... 阅读更多

Unity Roadmap @ Unite Copenhagen 2019

九月 26, 201923

At Unite Copenhagen, we talked about what’s on our roadmap for our upcoming Unity 2019.3 and 2020.1 and presented our vision for what you sh... 阅读更多

Connecting design and construction with Unity Reflect

九月 25, 20193

Check out the first project leveraging Unity’s new architecture, engineering, and construction (AEC) product, Unity Reflect. Designed by awa... 阅读更多

AEC

Shaping the world with real-time 3D: Unite Copenhagen keynote highlights

九月 23, 201925

Unite Copenhagen is officially here, and we’re thrilled that the action is taking place just down the street from where the first lines of U... 阅读更多

How the Lightweight Render Pipeline is evolving

九月 20, 201946

We have renamed the Lightweight Render Pipeline in 2019.3. It’s now the Universal Render Pipeline, a powerful solution that delivers beautif... 阅读更多