文章作者: Anthony Yakovlev

Use articulation bodies to easily prototype industrial designs with realistic motion and behavior

+1 五月 20, 202012

In Unity 2020.1, now in beta, we will have a new Physics component: ArticulationBody. Articulations make it easier than ever to simulate rob... 阅读更多

Physics updates in Unity 2019.3

十月 22, 201929

Unity 2019.3 beta brings quite a few updates to our PhysX integration. This will make the current implementation more precise, faster, and m... 阅读更多

Physics Changes in Unity 2018.3 Beta

十一月 12, 201835

The main change Unity 2018.3 brings to physics is the 3D physics engine upgrade, from PhysX 3.3.3 to PhysX 3.4.2. It’s the first time we shi... 阅读更多

High-performance physics in Unity 5

七月 8, 2014109

We’d like to highlight some of the 3D physics changes you can look forward to in Unity 5.0. We’ve been using PhysX 2.8.3 for a while now. W... 阅读更多