The open source MLAPI project joins the Unity family. Read on to discover some of the changes you can expect as we build Unity’s first-party... 阅读更多
We evaluated and researched today’s most popular netcode frameworks for multiplayer games to inform your decision.
Updated on 21st October... 阅读更多
This blog was last updated, 27th April 2020.
As many of you know, we put UNet into maintenance mode because we believe there is a better wa... 阅读更多
As part of our commitment to solving challenges for connected games development, we’ve focused first on real-time multiplayer games, and we’... 阅读更多
Through our connected games initiatives, we’re revamping how we can make networked games easier, more performant, and multiplayer-ready by d... 阅读更多
Made With Unity
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用于将 Unity 项目构建卸载到网络硬件上的许可解决方案。