文章作者: John O'Reilly

Creating explosive visuals with the Visual Effect Graph

十一月 27, 201818

At Unite LA 2018 we unveiled the Visual Effect Graph, a tool for building real-time visual effects in Unity. The tool uses GPU run compute s... 阅读更多

Art That Moves: Creating Animated Materials with Shader Graph

十月 5, 201821

In Unity 2018.2 we added the “Vertex Position” input to Shader Graph, allowing you to adjust and animate your meshes. In this blog post, I’l... 阅读更多