文章作者: Karl Jones

Verifying the scripting docs – Fun with EditorTests

When I encounter an API in Unity that I am unfamiliar with the first thing I (and most of us) do is go to the Unity Scripting API Manual to ... 阅读更多

八月 18, 201718

Happy Patch Day!

Today marks three years since our first patch release (4.3.7p1) way back on 15th of May 2014 and the subsequent creation of the Sustained En... 阅读更多

五月 15, 201727

#unitytips: ParticleSystem Performance – Culling

In a previous post, I wrote about the performance considerations when using the various curve modes available in the particle system. This t... 阅读更多

十二月 20, 201622

Particle System Modules – FAQ

Starting with Unity 5.3, you have full scripting access to the particle system’s modules. We noticed these new scripting features can be a b... 阅读更多

四月 20, 201633

Custom Coroutines

Among all the shiny new features, there is a tiny one line in the Unity 5.3 release notes for a feature that I found useful and I think you ... 阅读更多

十二月 1, 201567