文章作者: Lárus Ólafsson

Update on Unity Multiplayer, Current and Future

三月 17, 201743

After a quiet period of fixing bugs, improving docs and stabilizing the foundation layer of the multiplayer feature, we've started looking t... 阅读更多

Open sourcing the high level multiplayer networking layer

十一月 19, 201522

What has been open sourced exactly? The multiplayer feature can be split into a lower and higher layer. The lower one is the transport laye... 阅读更多