文章作者: Marco Trivellato

Low-Level Plugins in Unity WebGL

Last year we launched a series of technical blog posts on WebGL, starting with a couple of posts on memory. Now it's time to continue with a... 阅读更多

一月 19, 201711

Unity WebGL Memory: The Unity Heap

In the previous Unity WebGL blog post, we explained that memory works differently compared to other platforms; we told you the Unity Heap sh... 阅读更多

十二月 5, 201610

Understanding Memory in Unity WebGL

Since we shipped Unity WebGL, we have put a lot of effort into optimizing memory consumption. We’ve also been explaining how memory works in... 阅读更多

九月 20, 201619