文章作者: Rune Skovbo Johansen

Developing the new input system together with you

四月 12, 2016111

UPDATED Dec 12, 2017: We have made significant changes to our plans for the input system. Please read our forum post for details. In Inpu... 阅读更多

A Primer on Repeatable Random Numbers

一月 7, 201520

If you're creating anything procedural, you're almost guaranteed to come in need of random numbers at one point. And if you want to be able ... 阅读更多

Unity 实验室:自定义发布设置功能

十月 2, 201447

“Unity实验室” 是一个新系列的Blog文章,主要介绍目前在实验中,但是未来可能会出现的Unity功能。 在第一篇的"Unity实验室"的博客中,我们探讨一下关于开发者自定义发布设置的功能。目的是让开发者可以针对不同的发布平台进行自定义设置,这样就可以做到不同项目发布到... 阅读更多

Overview of the New UI System

五月 28, 2014112

The UI Team here at Unity has been hard at work getting the new UI system ready for release in Unity 4.6. While there’s still more work left... 阅读更多

Automatic Setup of a Humanoid

二月 7, 201324

The humanoid animation option in Unity 4 makes it possible to retarget the same animations to different characters. The characters can have ... 阅读更多

Semantic Game Builder Interface to be Integrated Into Unity

四月 1, 201224

Unity Technologies today announced a new feature under development aimed at aiding game developers bring their visions into reality. The ... 阅读更多

Kongregate Unity Game Contest Winners!

三月 9, 20112

The winners of the  Kongregate Unity Game Contest have been found! The Kongregate Unity Game Contest with prizes worth a total of $25.000... 阅读更多

Kongregate Unity Game Contest!

十二月 29, 201011

Submit a Unity game to Kongregate by Feb. 15, 2011 and you can win $10,000! Kongregate is now finally open for Unity games! To celebrate, w... 阅读更多

New Character Animation / 3rd Person Shooter Demo

二月 11, 20107

At Unite '09 Paulius Liekis and I did a presentation on Character Animation Tips & Tricks. We discussed a range of animation techniques ... 阅读更多

New UnityAnswers Community Site

十一月 16, 20096

Unity keeps growing in every respect; not least our user community. The Unity Forums get more and more users and we welcome them all! Som... 阅读更多

Building Buzz for Your Game

十月 5, 20094

We see new games being made with Unity at an ever increasing rate. A lot of them get picked up by the gaming media thanks to the sprawling c... 阅读更多

Summer of Code: Detonator Framework Released!

九月 17, 200932

This blog post is written by Ben Throop who has been working on a Detonator framework to generate great-looking explosions in Unity games. T... 阅读更多

Summer of Code: Progress of Cutscene Editor

八月 21, 200925

This blog post is written by Matthew Miner who is working on a cutscene editor for Unity. The cutscene editor is one of four selected projec... 阅读更多