文章作者: Sebastien Lachambre

Creating immersive, photorealistic VR experiences with the High Definition Render Pipeline

+2 三月 12, 20207

We’re officially bringing virtual reality to the High Definition Render Pipeline (HDRP). In 2019.3 with package version 7.2.0, HDRP is now v... 阅读更多

Creating Assets with Photogrammetry using a rotating surface

三月 11, 20198

Photogrammetry empowers you to create realistic high-fidelity assets at speed from everyday objects. By placing a variety of small objects o... 阅读更多