文章作者: Shanti Zachariah

The way small independent studios create

八月 3, 20188

We’re continuously blown away by all the original, imaginative, and often ridiculously fun games created by independent developers using Uni... 阅读更多

VR is a wild place. Time to plant your flag.

七月 22, 201514

As Unity engineer Lucas Meijer said during the Unite Europe keynote, the kinds of VR experiences and interaction models that will set standa... 阅读更多

The freedom to create your own kind of beautiful

七月 17, 20157

It thrilled us to see so much high-quality, cross-platform content on display at Unite Europe. Iestyn Lloyd and Adam Simonar were two speake... 阅读更多

From camping in the classroom, to a real game dev studio

七月 3, 20137

The following post was written by Steffen Kabbelgaard, CEO of indie studio BetaDwarf. At the end of this post you can watch a short video in... 阅读更多

Commercial success with Unity’s free technology and tools

五月 28, 201311

We recently chatted with a couple of indie customers who released successful commercial content with the free version of Unity and the Basic... 阅读更多

How four indies conquered Kickstarter Part II

五月 12, 2013

Last Friday we published Part I of our story on how four indie customers successfully funded their games with Kickstarter. Part I focused ma... 阅读更多

How four indie teams got funded with Kickstarter: Part I

五月 3, 20134

The current Kickstarter landscape is crowded with spectacular successes and a fair share of dashed hopes. Launching your own funding project... 阅读更多

Three Ninja Camp VII projects at a glimpse

十二月 7, 201250

Our longest running Ninja Camp wraps today. After the crunch of the Unity 4 release, our developers got  three weeks to jam on awesome new p... 阅读更多