文章作者: Tautvydas Žilys

Fixing Time.deltaTime in Unity 2020.2 for smoother gameplay: What did it take?

十月 1, 202028

Unity 2020.2 beta introduces a fix to an issue that afflicts many development platforms: inconsistent Time.deltaTime values, which lead to j... 阅读更多

Unity coming to Apple silicon

+2 六月 23, 202021

At WWDC, Apple announced the next evolution of the Mac. To ensure your games are future-proof, Unity has been working closely with Apple to ... 阅读更多

Debugging memory corruption: who the hell writes “2” into my stack?!

四月 25, 201680

Hi, my name is Tautvydas and I’m a software developer at Unity working in the Windows team. I’d like to share a story of debugging an elusiv... 阅读更多

Introducing Universal Windows Applications in Unity

八月 7, 201417

What is it all about? With the help of Universal Windows Applications, you can now build your Unity game once and target all Windows device... 阅读更多