文章作者: Thomas Krogh-Jacobsen

Win cool beta swag, meet us at Unite LA and learn from new prefab workflow demos

Unity 2018.3 beta is now available and keeps getting better with every release, with improvements and fixes based on your feedback. We’re al... 阅读更多

十月 1, 20185

Unity 2018.3 beta: Get early access now

In July, we launched Unity 2018.2, which improved the performance of both the Lightweight Render Pipeline (LWRP) and the High Definition Ren... 阅读更多

九月 13, 201853

2018.2 is now available

Unity 2018.1 marked the start of a new cycle with two major innovations at the core. Together, the Scriptable Render Pipeline (SRP) and Shad... 阅读更多

七月 10, 2018133

Unity 2018.2 beta: What’s new

The recently launched Unity 2018.1 marks the start of a new cycle that will enhance Unity’s core technology. It is built upon the early stag... 阅读更多

五月 7, 201837

2018.1 is now available

Unity 2018.1 marks the start of a new cycle that introduces a major upgrade to our core technology, which gives artists, developers and engi... 阅读更多

五月 2, 201854

Flipping Death: Bringing unique 2D puzzlers to Nintendo Switch with Unity

What does Zoink Games mean when they refer to Flipping Death as the spiritual successor to their previous hit game, Stick It to the Man? The... 阅读更多

四月 27, 2018

Tiny Bubbles: Custom soap-foam physics in Unity

Veteran indie developer Stu Denman had a grandfather who had worked on the Manhattan Project, and afterward studied the physics of soap bubb... 阅读更多

四月 2, 20182

A 2D dream comes to life with Unity: 2D Physics in forma.8

Mauro Fanelli first started using Unity on his Mac back in 2005, but until relatively recently, he had never been a dedicated game developer... 阅读更多

二月 5, 20182

2017.2 beta sweepstakes winners found

Thanks to everyone who helped us introduce the next release of Unity by being part of the 2017.2 Beta. We have now identified the first 200 ... 阅读更多

十月 30, 20171