文章作者: Thomas Deliot

Real-time style transfer in Unity using deep neural networks

+2 十一月 25, 20209

Deep Learning is now powering numerous AI technologies in daily life, and convolutional neural networks (CNNs) can apply complex treatments ... 阅读更多

Procedural Stochastic Texturing in Unity

+1 二月 14, 201935

Have you ever tried using tileable textures to cover large surfaces or add fine-scale detail to your meshes? If so, you’re probably familiar... 阅读更多