文章作者: Zdravko Pavlov

Book of the Dead: Photogrammetry Assets, Trees, VFX

六月 15, 20184

In this blog series, we will go over every aspect of the creation of our demo “Book of the Dead”. Today, we focus on photogrammetry assets, ... 阅读更多

Adam – VFX in the real-time short film

一月 4, 201720

We are continuing our series of blog posts from last year, this time featuring a technical, behind-the-scenes glimpse of how the visual effe... 阅读更多