It takes a split second for a brain to judge your game’s visual style. Color grading, a post processing visual effect, is often the secret s... 阅读更多
Games can be the perfect medium to tell stories with. But how do you get started when you’re not a coder? I talked to the film maker and gam... 阅读更多
Greeting Unity developers! A couple months ago we at Camouflaj published Remastering Republique: The Journey to Unity 5, a series of videos,... 阅读更多
What makes someone with a highly successful career as an Environment Artist, Lead Artist and Art Director on AAA titles decide to make the j... 阅读更多
Now that Unity 5.0 is here, many of you have been asking what is actually in Unity 5.0 and how best to learn it. We have a few ways of getti... 阅读更多
With the Unity 5 release drawing ever closer, it’s time to update you on how it will affect the Asset Store!
If you use Asset Store assets
Introducing APM Music! For over a decade, APM Music have been the go-to music resource for AAA game publishers and developers, providing a c... 阅读更多
Eric “Dok” Wager is a French sound engineer with almost twenty years of experience in music and French cinema. Currently, he provides intera... 阅读更多
不知不觉中，Unity Asset Store 已经诞生了四年了！今天，是Asset Store的生日，让我们一起感谢那些始终致力于制作分享资源的开发者们，正是因为你们，才让Unity Asset Store成长、成熟，从而成为开发者们不可或缺的资源商店。
Not every publisher sets out with a clear plan to make an Asset Store product. If you have a half-finished extension lying around, or some c... 阅读更多
Daniel Esteves是一位Asset Store的发布者，他的Asset不仅仅只是他正在开发的游戏的附属品。相比做游戏，他更喜欢做工具。他以前做过flash小游戏，还建立了一间独立游戏工作室。工作室在Kongregate网站上开发了一款大型多人在线卡牌游戏，颇受欢迎。但经... 阅读更多
Set yourself a goal. You have a year to make a game by working on your own in your spare time. How far can you get?
After 15 months, Nicola... 阅读更多
“First of all, don’t start with the mentality “I have to do everything myself, I’m an indie”. Sometimes it’s good to learn. But if you say t... 阅读更多