Robot development workflows rely on simulation for testing and training, and we want to show you how roboticists can use Unity for robotics ... 阅读更多
Happy holidays from the Unity ML-Agents team!
On behalf of the Unity ML-Agents team, we want to wish everyone and their loved ones a happy holiday and new year! As we close out 2020, we wanted to take a moment to highlight a few of our favorite community projects in 2020, recap our progress since our v1.0 release (Release 1... 阅读更多
On behalf of the Unity ML-Agents team, we want to wish everyone and their loved ones a happy holiday and new year! As we close out 2020, we wanted to take a moment to highlight a few of our favorite community projects in 2020, recap our progress since our v1.0 release (Release 1... 阅读更多
Automate your playtesting: Create Virtual Players for Game Simulation
It’s easy to automate playtesting by creating a Virtual Player (a game-playing agent), then using Game Simulation to run automated playtests at scale. Read on to discover... 阅读更多
Real-time style transfer in Unity using deep neural networks
Deep Learning is now powering numerous AI technologies in daily life, and convolutional neural networks (CNNs) can apply complex treatments to images at high speeds. At U... 阅读更多
How Eidos-Montréal created Grid Sensors to improve observations for training agents
Within Eidos Labs, several projects use machine learning. The Automated Game Testing project tackles the problem of testing the functionality of expansive AAA games by mo... 阅读更多