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ML-Agents v2.0 release: Now supports training complex cooperative behaviors

+4 五月 5, 20215

About one year ago, we announced the release of the ML-Agents v1.0 Unity package, which was verified for the 2020.2 Editor release. Today, we’re delighted to announce the v2.0 release of the ML-Agents Unity package, currently on track to be verified for the 2021.2 Editor release.... 阅读更多

About one year ago, we announced the release of the ML-Agents v1.0 Unity package, which was verified for the 2020.2 Editor release. Today, we’re delighted to announce the v2.0 release of the ML-Agents Unity package, currently on track to be verified for the 2021.2 Editor release.... 阅读更多

Supercharge your computer vision models with synthetic datasets built by Unity

+1 四月 19, 20216

Is your limited dataset holding back the performance of your computer vision model? Using the power of the Unity Computer Vision Perception Package, Unity can unlock the ... 阅读更多

On-Demand QA Testing with Unity Automated QA

四月 16, 20218

Games are incredibly challenging to test. Game developers build games from components, yet the player interacts with a visual and dynamic world that is much more interest... 阅读更多

Boosting computer vision performance with synthetic data

+2 四月 9, 20214

You need a lot of data to train a computer vision model to effectively interpret its surroundings, which can strain resources. Read this guest post to discover how Neural... 阅读更多

Happy holidays from the Unity ML-Agents team!

+1 十二月 28, 20202

On behalf of the Unity ML-Agents team, we want to wish everyone and their loved ones a happy holiday and new year!  As we close out 2020, we... 阅读更多

Automate your playtesting: Create Virtual Players for Game Simulation

十二月 11, 20201

It’s easy to automate playtesting by creating a Virtual Player (a game-playing agent), then using Game Simulation to run automated playtests... 阅读更多

Real-time style transfer in Unity using deep neural networks

+2 十一月 25, 20209

Deep Learning is now powering numerous AI technologies in daily life, and convolutional neural networks (CNNs) can apply complex treatments ... 阅读更多

How Eidos-Montréal created Grid Sensors to improve observations for training agents

+2 十一月 20, 20202

Within Eidos Labs, several projects use machine learning. The Automated Game Testing project tackles the problem of testing the functionalit... 阅读更多

Robotics simulation in Unity is as easy as 1, 2, 3!

+5 十一月 19, 20207

Robot development workflows rely on simulation for testing and training, and we want to show you how roboticists can use Unity for robotics ... 阅读更多

How Metric Validation can help you finetune your game

十一月 13, 20205

Over the past year, Unity Game Simulation has enabled developers to balance their games during development by running multiple playthroughs ... 阅读更多

2020 AI@Unity interns shoutout

+6 十一月 11, 2020

Each summer, interns join AI@Unity to develop highly impactful technology that forwards our mission to empower Unity developers with Artific... 阅读更多

Training a performant object detection ML model on synthetic data using Unity computer vision tools

+11 九月 17, 20204

Supervised machine learning (ML) has revolutionized artificial intelligence and has led to the creation of numerous innovative products. How... 阅读更多

The power of Unity in AI

+1 七月 24, 2020

Since 2018, Cross Compass has integrated Unity into the pipeline of several of its consulting services for the manufacturing field to train ... 阅读更多