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Optimize your game balance with Unity Game Simulation

+2 三月 24, 20209

On March 23rd, we announced Unity Game Simulation at the Google for Games Developer Summit. Unity Game Simulation is a cloud service that enables game studios to complement their pre-launch playtests through the power of simulation. Supported by Google Cloud’s infrastructure, Uni... 阅读更多

On March 23rd, we announced Unity Game Simulation at the Google for Games Developer Summit. Unity Game Simulation is a cloud service that enables game studios to complement their pre-launch playtests through the power of simulation. Supported by Google Cloud’s infrastructure, Uni... 阅读更多

Learn to leverage Artificial Intelligence to enhance your Unity projects

三月 6, 20209

Our newest additions to the Unity Learn platform will teach you how to use Reinforcement Learning and AI to solve game development challenges and make better, smarter gam... 阅读更多

Training intelligent adversaries using self-play with ML-Agents

二月 28, 20208

In the latest release of the ML-Agents Toolkit (v0.14), we have added a self-play feature that provides the capability to train competitive agents in adversarial games (a... 阅读更多

Accelerating ML Research: Meet us at NeurIPS 2019

+2 十一月 29, 20191

In a few short weeks, Unity will be heading to NeurIPS in Vancouver (December 8–14). We’re sponsoring the main conference and the Women in Machine Learning (WiML) Worksho... 阅读更多

Training your agents 7 times faster with ML-Agents

十一月 11, 20193

In v0.9 and v0.10 of ML-Agents, we introduced a series of features aimed at decreasing training time, namely Asynchronous Environments, Gene... 阅读更多

The AI@Unity interns help shape the world

+3 十月 21, 20193

Every Summer, we recruit interns to help us deliver on our mission to empower Unity developers with AI and Machine Learning tools and servic... 阅读更多

Announcing the Obstacle Tower Challenge winners and open source release

+1 八月 7, 20199

After six months of competition (and a few last-minute submissions), we are happy to announce the conclusion and winners of the Obstacle Tow... 阅读更多

Obstacle Tower Challenge Round 2 begins today

+1 五月 15, 20192

In February, we launched the first round of the Obstacle Tower Challenge. Since the closing of the round, we have received 2000+ entries fro... 阅读更多

Unity ML-Agents Toolkit v0.8: Faster training on real games

+3 四月 15, 20199

Today, we are releasing a new update to the Unity ML-Agents Toolkit that enables faster training by launching multiple Unity simulations run... 阅读更多

Unity ML-Agents Toolkit v0.7: A leap towards cross-platform inference

+1 三月 1, 201910

Today, we're making a major upgrade to the Unity ML-Agents Toolkit to leverage the Unity Inference Engine, a new library that enables cross-... 阅读更多

The Obstacle Tower Challenge is live!

二月 18, 20195

Three weeks ago we announced the release of the Obstacle Tower Environment, a new benchmark for Artificial Intelligence (AI) research built ... 阅读更多

Obstacle Tower Challenge: Test the limits of intelligence systems

一月 28, 201914

Today we are announcing the upcoming launch of the Obstacle Tower Challenge: a first-of-its-kind artificial intelligence challenge designed ... 阅读更多

Fostering AI Research: Meet us at AAAI-19

+1 一月 18, 20192

Last month, several members from the AI @ Unity team were present at NeurIPS in Montreal. At the Unity booth, we had the opportunity to meet... 阅读更多