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Flipping Death: Bringing unique 2D puzzlers to Nintendo Switch with Unity

四月 27, 2018

What does Zoink Games mean when they refer to Flipping Death as the spiritual successor to their previous hit game, Stick It to the Man? The... 阅读更多

Inside Tribeca Film Festival: Made with Unity projects debut at Tribeca Immersive

四月 24, 2018

Of the 27 projects in the Tribeca Immersive program this year, 17 are made with Unity. From multiplayer musical playgrounds to powerful mixe... 阅读更多

Assets from ADAM Episode 2 and 3 now available for creators to explore on the Unity Asset Store

四月 11, 201815

Launched just a few months ago, ADAM: Episode 2 and 3 have millions of views and are still generating loads of excitement. To fuel your crea... 阅读更多

Rendering and shading in ADAM: Episode 3

+1 一月 24, 201811

Have you seen ADAM: The Mirror and ADAM: Episode 3 yet? These two short films have captivated millions of viewers, and many are eager to kno... 阅读更多

Lighting tips & tricks in the ADAM films

十二月 7, 201716

Are you curious about how Oats Studios created such high-fidelity sets, characters and costumes in real time for ADAM: The Mirror and ADAM: ... 阅读更多

Timeline: Keeping the ADAM films on track

十二月 6, 20176

One of the biggest bottlenecks in film production is waterfall development. Read how Neill Blomkamp’s Oats Studios used Unity’s Timeline fea... 阅读更多

They are what they wear: Clothing simulation in ADAM

十二月 5, 20172

In ADAM: E2 & E3, director Neill Blomkamp and Oats Studios produced the highest fidelity clothing ever in Unity. Learn how they built re... 阅读更多

ADAM: The evolution of Alembic support in Unity

十二月 4, 201742

Read how ADAM’s facial mocap and cloth simulation got into Unity, producing highly realistic CG humans, all rendered at 30 FPS in real time.... 阅读更多

Adam – Step by Step

一月 11, 201714

When we showed the Adam demo for the first time at GDC last year, everyone was blown away by the look and quality achieved with Unity. But s... 阅读更多

Adam – VFX in the real-time short film

一月 4, 201720

We are continuing our series of blog posts from last year, this time featuring a technical, behind-the-scenes glimpse of how the visual effe... 阅读更多

Adam Demo executable and assets released

十一月 1, 201644

We showed a short version of our Adam demo at GDC 2016, and this summer attendees at our Unite Europe conference were able to view the full ... 阅读更多

Adam – Animation for the real-time short film

八月 31, 201616

I am Krasimir Nechevski, and I am the animation director in Unity’s demo team. Even though I have a degree as a software engineer, I have be... 阅读更多

ADAM – Assets creation for the real time short film

八月 9, 201615

My name is Plamen (Paco) Tamnev and I was responsible for a lot of the assets used in our demo Adam. I previously worked as a character arti... 阅读更多