Using data to improve your game’s retention and revenue
The innovations which have elevated the games industry over the last year haven’t j... 阅读更多
Five years ago, we launched our humble little Asset Store with the hope of creating an ecosystem-like market for our community. We imagined ... 阅读更多
Friendly greetings, Unity developers!
I’d like to welcome you to the first of a series of bi-weekly editorials showcasing some of the coole... 阅读更多
Greetings from the Asset Store team! We had a great time on our booth at Unite Boston, meeting so many of you and demonstrating some of the ... 阅读更多
In Unity 4.6 / 5.0, the generation of batches for rendering of the UI system is very slow. This is due to a few factors, but ultimately our ... 阅读更多
It’s a truism that even in the era of instantly accessible content, nothing quite rivals the power of word of mouth. Social media can help u... 阅读更多
Since its inception in 2010, the Unity Asset Store has endeavored to empower game developers with the tools and resources they need, so they... 阅读更多
Hi I am Karsten, I have been working behind the scenes of Unity since 2011, as an IT Manager, to support our IT infrastructure.
I’m very excited to announce that Dr. Mike Capps will be joining Unity Technologies as an advisor to me, our exec team and to our core R&... 阅读更多
Opting For Video Ads:
Making a great game is just the start as they say. Understanding the best way for your game to make revenue is vit... 阅读更多
While GDC is a big show with a lot of big game development news and interesting talks, it's also become a show where a ton of games, especia... 阅读更多
Man it’s been a great couple of weeks for Unity and many of you in the community. We launched Unity 5, announced some great changes to our p... 阅读更多
We all want to be heroes (or villains). To be the leading character in our own stories is an important aspect of playing the games we love, ... 阅读更多