服务

订阅 服务

Unity ID is making it easier to manage your team

Our user account experience is evolving to support a more diverse range of teams, whose members are often spread out geographically and incl... 阅读更多

五月 9, 201612

Analytics & The Player Lifecycle

Using data to improve your game’s retention and revenue The innovations which have elevated the games industry over the last year haven’t j... 阅读更多

五月 3, 201611

Games by the Numbers (2016 Q1): New mobile gaming report reveals current trends

Unity Analytics released the second edition of the “Games by the Numbers” report, which employs data to reveal game install trends across di... 阅读更多

四月 28, 201626

Best practices for rewarded video ads

A recent study, “In-Game Advertising the Right Way: Monetize, Engage, Retain” which emerged from a survey of over 2,000 mobile game develope... 阅读更多

四月 20, 201611

New study reveals the future of mobile game monetization

A new Unity report called, “In-Game Advertising the Right Way: Monetize, Engage, Retain” indicates that any preconceptions one might have ab... 阅读更多

四月 6, 201628

Introducing the Unity Certification Program

Visit the Unity Certification pages to get the latest on new certifications and courseware. In talking with members in the Unity community,... 阅读更多

四月 4, 201636

Announcing Unity Collaborate Beta

Over the last year we've been learning from many of you - how you and your teams work, how you leverage the strength of the Unity community ... 阅读更多

三月 22, 201650

Ad engagement sending Futureplay’s revenue through the roof

“Our success wouldn’t have been possible without Unity’s great tools," says Jami Laes, Co-founder and CEO of Futureplay while looking back o... 阅读更多

三月 14, 201610

Austin Hackweek: Operation Build Awesome Things

In early February, Unity engineers from Ads, Analytics, Cloud Build, QA and R&D combined forces in Austin, Texas for a hackweek with a m... 阅读更多

二月 25, 201625

如何有效利用视频广告为游戏创造收入?

人们常说,制作一个伟大的游戏只是万里长征第一步。要想更专业地进行游戏制作,那必需要了解如何用游戏创造收入。 本文将向你介绍如何用游戏中的广告,在不影响玩家的情况下获得广告收入。实际上,我们的目标是将广告作为整个游戏体验设计的一部分,用户甚至可能会爱上广告。 广告的禁区 ... 阅读更多

一月 19, 2016

Looping in the whole team with Unity and Unity Cloud Build

Ambitious games are built by teams that work great together. Two mid size studios share how they collaborate in Unity in the following video... 阅读更多

十月 26, 20152

Unity Analytics Update: Editor Integration, Heatmaps and Unity IAP Beta

Unity Analytics is Unity’s official analytics solution. No SDK to implement and it’s free! We have been hard at work expanding our analytics... 阅读更多

十月 9, 201516

Unite 2015 – New Features for Unity Cloud Build

Greetings! At Unite, we announced the latest and greatest update to Unity Cloud Build. We’ve been listening to your feedback, and have been ... 阅读更多

九月 24, 201515