Rewarded video ads can be an effective way to generate revenue for your mobile game. In fact, if you design ad implementations well and offe... 阅读更多
Android and iOS players have nearly the same average number of sessions per day (2.4 vs. 2.38)
Android players spent 26... 阅读更多
Majid Khosravi had been a gamer his whole adult life. Developing software was just something he did for a living. That is, until he began to... 阅读更多
Unity Cloud Build is a continuous integration service for games and apps built in Unity. Unity Cloud Build makes it simple and easy to creat... 阅读更多
The Unity Ads team has been hard at work on the next release of our platform, and it’s now and available for use!
Download now in ... 阅读更多
Starring Unity Analytics
“It is a capital mistake to theorize before you have all the evidence,” wrote Sir Arthur Conan Doyle in one of his... 阅读更多
The Q2 2016 edition of the “Games by the Numbers” report is now available! This quarterly report reveals global game install trends across d... 阅读更多
Game Hive has been pioneering the new era of mobile gaming since 2008. Starting with just two co-founders, Game Hive has now grown into a th... 阅读更多
The heat is on!
Last year, Unity Analytics released our beta version of the Heatmap system. It arose from a hack week project, which itself... 阅读更多
'You can’t put ads in a battle builder,' Next Games' peers told them. 'No one’s ever done it and it will never work.' This was the general m... 阅读更多
Unity Analytics released the second edition of the “Games by the Numbers” report, which employs data to reveal game install trends across di... 阅读更多
Our user account experience is evolving to support a more diverse range of teams, whose members are often spread out geographically and incl... 阅读更多