技术

订阅 技术

Learn the Input System with updated tutorials and our sample project, Warriors

+1 十一月 26, 202016

With the Input System, you can quickly set up controls for multiple platforms, from mobile to VR. Get started with our example projects and new video tutorials for beginners and intermediate users. Input is at the heart of what makes your real-time projects interactive. Unity’... 阅读更多

With the Input System, you can quickly set up controls for multiple platforms, from mobile to VR. Get started with our example projects and new video tutorials for beginners and intermediate users. Input is at the heart of what makes your real-time projects interactive. Unity’... 阅读更多

Real-time style transfer in Unity using deep neural networks

+2 十一月 25, 20208

Deep Learning is now powering numerous AI technologies in daily life, and convolutional neural networks (CNNs) can apply complex treatments to images at high speeds. At U... 阅读更多

In parameters in Burst

十一月 25, 20207

The Unity Burst Compiler transforms your C# code into highly optimized machine code. One question that we get often from our amazing forum users like @dreamingimlatios su... 阅读更多

Get a sneak peek at the new salvage class in Hardspace: Shipbreaker – revealed in our Creator Spotlight!

十一月 24, 20201

Blackbird Interactive follows up on their successful Steam Early Access release with a major content update and an upcoming all-new ship class. In an out-of-this-world... 阅读更多

Robotics simulation in Unity is as easy as 1, 2, 3!

+4 十一月 19, 20205

Robot development workflows rely on simulation for testing and training, and we want to show you how roboticists can use Unity for robotics ... 阅读更多

New career pathways help you break into the gaming and tech industries

十一月 17, 202016

Gain the skills you need for a coding role. Our new guided learning experiences help you create a portfolio, get Unity Certified, and prepar... 阅读更多

How Metric Validation can help you finetune your game

十一月 13, 20205

Over the past year, Unity Game Simulation has enabled developers to balance their games during development by running multiple playthroughs ... 阅读更多

2020 AI@Unity interns shoutout

+6 十一月 11, 2020回复

Each summer, interns join AI@Unity to develop highly impactful technology that forwards our mission to empower Unity developers with Artific... 阅读更多

The road to 2021: The Performance Optimization team

十一月 9, 202020

We recently shared our roadmap plans for 2021. Now we invite you inside Unity to meet some of the teams working towards these goals. In this... 阅读更多

Fruit Ninja 2 out today! Check out our exclusive interviews with the creators

十一月 6, 2020回复

Tune in as Halfbrick Studios talks about the making of Fruit Ninja 2 and discusses a decade of slice-and-dice success, including how they cu... 阅读更多

Ringing the NYSE bell together: How Unity put the “U” in UPO

十一月 5, 20203

What happens when real-time 3D technology meets one of the oldest time-honored traditions in public stock exchanges? Learn how Unity transfo... 阅读更多

Start creating games with virtual LEGOⓇ bricks in our new LEGO Microgame

+1 十月 26, 202046

In the latest addition to our Microgames series, we’re putting digital LEGO® elements in the hands of new users to get them quickly building... 阅读更多

How the Query system in Unity MARS does procedural layout

十月 14, 2020回复

The Query system in Unity MARS simplifies the creation of augmented reality (AR) experiences that adapt to the real world around them. Based... 阅读更多