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Achieve better Scene workflow with ScriptableObjects

七月 1, 202018

Managing multiple Scenes in Unity can be a challenge, and improving this workflow is crucial for both the performance of your game and the productivity of your team. Here, we share some tips for setting up your Scene workflows in ways that scale for bigger projects.  Most game... 阅读更多

Managing multiple Scenes in Unity can be a challenge, and improving this workflow is crucial for both the performance of your game and the productivity of your team. Here, we share some tips for setting up your Scene workflows in ways that scale for bigger projects.  Most game... 阅读更多

Learn how to tell your stories in real-time 3D

六月 30, 20204

Our new course, Real-Time Animated Storytelling, is designed to help artists learn how to use Unity’s fast and powerful suite of cinematic tools for animation. &nb... 阅读更多

Learn to code or teach Unity with two live courses coming in July

+1 六月 29, 20206

Create with Code Live is back for a summer session, for anyone who wants to learn to code the fun way – by making games. We also have a brand-new course, Unity for Educat... 阅读更多

Making of The Heretic: The VFX-driven character Morgan

六月 29, 20202

Creating a character with the help of Visual Effects Graph was an interesting challenge for the Unity Demo team. As someone who spent a lot of time in his career waiting ... 阅读更多

Artists and Designers: here are the Unite Now sessions for you

六月 26, 20203

With Unity, artists and designers can reduce their reliance on programmers and technical artists to implement their ideas, and keep more cre... 阅读更多

Blend virtual content and the real world with Unity’s AR Foundation, now supporting the ARCore Depth API

+1 六月 25, 20206

Unity’s AR Foundation 4.1 supports Google’s new ARCore Depth API. With the addition of this capability, AR Foundation developers can now del... 阅读更多

AR Foundation support for ARKit 4 Depth

+1 六月 24, 20203

The new Apple iPad Pro comes equipped with a LiDAR scanner that provides enhanced scene understanding and real-world depth information to br... 阅读更多

Package Manager updates in Unity 2020.1

六月 24, 202032

As more features in different stages of development move into packages, choosing the right tools for your project can be challenging. Update... 阅读更多

Learn Premium is now available to everyone at no cost

六月 23, 202038

With the rapidly changing economic landscape, there is an unprecedented need for people to develop in-demand skills. That’s why, starting to... 阅读更多

Unity coming to Apple silicon

+2 六月 23, 202020

At WWDC, Apple announced the next evolution of the Mac. To ensure your games are future-proof, Unity has been working closely with Apple to ... 阅读更多

Learn how Animation Rigging can level up animation in your project

+1 六月 18, 20209

A year ago, Unity introduced a preview package called Animation Rigging, and we’re adding new functionality to it in 2020. We’re also sharin... 阅读更多

Scaling Kubernetes Jobs for Unity Simulation

+4 六月 17, 20201

Unity Simulation enables product developers, researchers, and engineers to smoothly and efficiently run thousands of instances of parameteri... 阅读更多

Lighting tips for mobile game development

六月 15, 20207

Lighting is one of the most important visual elements of your game. Our partners at Arm have provided some handy tips to help you optimize y... 阅读更多