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Creator Kits – Get creating quickly

七月 17, 201918

You asked for it - and we delivered. We’ve been eagerly mixing, mastering, and magicking for your drag and drop delight. We are delighted to introduce our brand new Creator Kits for absolute beginners.  We’ve produced three kits: A puzzle game, an FPS and an RPG. Get a bri... 阅读更多

You asked for it - and we delivered. We’ve been eagerly mixing, mastering, and magicking for your drag and drop delight. We are delighted to introduce our brand new Creator Kits for absolute beginners.  We’ve produced three kits: A puzzle game, an FPS and an RPG. Get a bri... 阅读更多

Uniting real-time 3D and Product Lifecycle Management (PLM) for the first time

七月 16, 20196

In partnership with Atos and PiXYZ, Unity is unveiling a Product Lifecycle Management (PLM) system integration with Teamcenter from Siemens PLM Software, the world’s most... 阅读更多

Unity Downloader: Powering the Editor as a continuous integration dependency

七月 15, 201917

Unity has been using Katana over the years for continuous integration (CI). Katana is used for building the releases and running all our internal test suites before we sh... 阅读更多

Answering your top questions about Unity Reflect

+1 七月 10, 20191

Visualizing BIM and CAD projects in real-time 3D offers many advantages, but the workflow for creating these interactive, immersive experiences needs streamlining. That’s... 阅读更多

Upgraded and Updated: Scripting your next game with Visual Studio and Unity

We are excited to announce a refresh of our popular beginner and intermediate scripting tutorial videos, available free on Unity Learn. We t... 阅读更多

+1 七月 9, 201919

Enlighten will be replaced with a robust solution for Baked and Real-time GIobal Illumination

Unity is required to remove Enlighten but will continue support as-is through 2020 LTS. We have a robust replacement for Enlighten Baking wi... 阅读更多

七月 3, 201963

How to create custom Timeline Markers

Starting with Unity 2019.1, Timeline supports markers! In this blog post, I will show you how to create custom markers. Previously, I exp... 阅读更多

六月 25, 20197

Add features powered by Unity to native mobile apps

Unity 2019.3 will add support for using Unity as a library controlled by native Android/Java and iOS/Objective C apps so you can easily inse... 阅读更多

六月 17, 201930

AR & VR Branded Content: Uncover new ways to connect with your audience

We recently hosted a webinar showcasing why and how brands are using technologies such as AR and VR as a crucial part of their traditional m... 阅读更多

六月 12, 2019回复

AR Foundation support for ARKit 3

Unity has been working closely with Apple throughout the development of ARKit 3, and we are excited to bring these new features to Unity dev... 阅读更多

六月 6, 201910

Unity Reflect: BIM to real-time 3D in one click for better design decisions

Announcing Unity Reflect, a new product for architects, building designers, and engineers to transfer multiple BIM models into real-time 3D ... 阅读更多

+1 六月 5, 201921

Precise frame rates in Unity

Ever wonder if it's possible to make Unity follow a precise frame rate and potentially even follow an external clock source (commonly known ... 阅读更多

六月 3, 201916

Announcing the Unity Editor for Linux

Our new editor for Linux (in preview for Ubuntu and CentOS) brings the benefits of real-time to a whole new platform. For years, we’ve of... 阅读更多

五月 30, 201945