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How to use Timeline Signals

五月 21, 201912

Since Timeline's introduction in 2017, we know that you've been patiently waiting for a way to send events. Well, wait no more! Starting in Unity 2019.1, a new feature called Signals helps you send events. Let's dive in and see what this new feature is all about. Signals Here's... 阅读更多

Since Timeline's introduction in 2017, we know that you've been patiently waiting for a way to send events. Well, wait no more! Starting in Unity 2019.1, a new feature called Signals helps you send events. Let's dive in and see what this new feature is all about. Signals Here's... 阅读更多

GPU Lightmapper: A Technical Deep Dive

五月 20, 201912

The Lighting Team is going all-in on iteration speed. We designed the Progressive Lightmapper with that goal in mind. Our goal is to provide quick feedback on any changes... 阅读更多

Obstacle Tower Challenge Round 2 begins today

+1 五月 15, 2019回复

In February, we launched the first round of the Obstacle Tower Challenge. Since the closing of the round, we have received 2000+ entries from 350+ teams. We want to thank... 阅读更多

Introducing the Animation Rigging preview package for Unity 2019.1

+1 五月 14, 201927

The Animation Rigging package for Unity 2019.1 enables users to set up procedural motion on animated skeletons at runtime. You can use a set of predefined animation const... 阅读更多

Introducing the Profile Analyzer

Have you ever needed to compare the difference in performance between two versions of your project? See the impact of an asset or code chang... 阅读更多

+1 五月 13, 201913

Unity 2019.2 beta is now available

Be among the first to see what new features and enhancements Unity has for you in the next 2019 TECH stream release. In this beta, we’ve inc... 阅读更多

+1 五月 9, 201933

Microsoft and Unity announce HoloLens 2 Development Edition

Releasing later this year alongside the launch of HoloLens 2, the all-new HoloLens 2 Development Edition offers even more value to jump-star... 阅读更多

五月 2, 20194

Improved Unity Ad performance insights with Multi-dimensional Reporting

If you’re a mobile game developer, understanding how well your game is resonating with your players can be difficult. You’ve got a wealth of... 阅读更多

+1 四月 25, 20194

Childish Gambino brings fans into his immersive universe with Unity

PHAROS AR by Childish Gambino is the world’s first cross-platform, multiplayer AR music experience, and it’s now available on Google Play an... 阅读更多

+1 四月 24, 20194

What’s new with UIElements in 2019.1

UIElements is a new retained mode UI framework for Unity, available now as a public API for Unity 2019.1. In its current form, it’s a tool t... 阅读更多

四月 23, 201944

Introducing Unity 2019.1

The first TECH Stream release of the year – Unity 2019.1 – is now available. It includes many new production-ready features such as the Burs... 阅读更多

四月 16, 201983

Unity ML-Agents Toolkit v0.8: Faster training on real games

Today, we are releasing a new update to the Unity ML-Agents Toolkit that enables faster training by launching multiple Unity simulations run... 阅读更多

+3 四月 15, 20199

Reality vs illusion

In March, Unity announced real-time ray tracing support for NVIDIA RTX technology. Real-time ray tracing introduces photorealistic lighting ... 阅读更多

+2 四月 11, 20198