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Simplify your game testing with our new machine learning product, GameTune

+1 十一月 8, 20196

One of the most exciting announcements at this year’s Unite conference was the beta release of GameTune, our new machine learning tool for game optimization. Releasing new features and events is an integral part of running your game. But how do you make sure that features are ... 阅读更多

One of the most exciting announcements at this year’s Unite conference was the beta release of GameTune, our new machine learning tool for game optimization. Releasing new features and events is an integral part of running your game. But how do you make sure that features are ... 阅读更多

The new Asset Import Pipeline: Solid foundation for speeding up asset imports

十一月 7, 201916

As of 2019.3, the new Asset Import Pipeline is the default for new projects, aiming to save you time with faster platform switching and laying the foundation for faster i... 阅读更多

Havok Physics in Unity

十一月 6, 201916

As announced at Game Developers Conference (GDC) 2019, Havok Physics is now available as a Preview package in the Unity Package Manager. This means that all Unity users c... 阅读更多

How to use URL handlers and OpenURL safely in your Unity app

十一月 6, 20194

The Unity Security team focuses on helping Unity creators build more trustworthy games and applications. Tune in to this blog series for tips, techniques, and recommendat... 阅读更多

Enter Play Mode faster in Unity 2019.3

十一月 5, 201925

Play Mode is at the core of what makes Unity fun to work with. But as your projects get more complex, it can take a while to get started. Th... 阅读更多

Unity acquires Obvioos, creators of Furioos

十一月 1, 20199

Democratizing development using real-time 3D tools is at the heart of what Unity is all about. Today, we’re excited to announce that Unity h... 阅读更多

Physics updates in Unity 2019.3

十月 22, 201925

Unity 2019.3 beta brings quite a few updates to our PhysX integration. This will make the current implementation more precise, faster, and m... 阅读更多

The AI@Unity interns help shape the world

+3 十月 21, 20193

Every Summer, we recruit interns to help us deliver on our mission to empower Unity developers with AI and Machine Learning tools and servic... 阅读更多

Pricing for new Unity Pro and Plus subscriptions to change on January 1, 2020

十月 17, 2019100

Current seat subscriptions and current custom agreements are unaffected. Jump to the FAQ below if you have questions. New prices take effec... 阅读更多

Introducing the new Input System

十月 14, 201980

The Input System is available in preview for Unity 2019.1 and later. This new system focuses on ease of use and consistency across devices a... 阅读更多

Improve workflows, validate decisions, and avoid errors with Presets

+1 十月 11, 201913

With Presets, you can customize the default state of just about anything in Unity – Components, Importers, Managers – without coding. Preset... 阅读更多

Unity acquires ChilliConnect

十月 3, 201912

You’ve heard us talk about bringing LiveOps to your game management, and at Unity, we believe in having a choice when looking for the right ... 阅读更多

Labs Spotlight: Project MARS

十月 2, 20199

Project MARS, Mixed and Augmented Reality Studio, is a new Unity toolset specifically designed to help our creators make better spatial expe... 阅读更多