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Unity Test Tools Released

十二月 18, 201340

Thus we made the decision to make Unity Test Tools available for our users, which we hope will help you attain a high quality in your code... 阅读更多

Occlusion Culling in Unity 4.3: The Basics

十二月 2, 201329

The following blog post was written by Jasin Bushnaief of Umbra Software to explain the updates to occlusion culling in Unity Pro 4.3. Un... 阅读更多

Unity 4.3: 2D Game Development Overview

十一月 12, 201372

Today, we're thrilled to announce the launch of Unity 4.3, and with it, the highly anticipated introduction of our new feature set for 2D. ... 阅读更多

Releasing Unity 4.3

十一月 12, 201324

Our headline 2D feature is one we’ve really been itching to give you. It’s been in development for over a year now, and the team have done a... 阅读更多

Big Xbox One News for Unity Developers

十一月 5, 201326

Unity and Microsoft will now be working together to bring the Xbox One  deployment add-on to all developers registered with the ID@Xbox prog... 阅读更多

Unity 4.2.2 brings iOS Game Controller support

十月 11, 201324

Like most mobile games developers, we've been closely following what important additions and changes the recently released iOS 7 update has ... 阅读更多

Unity Native 2D Tools

八月 28, 2013140

As part of our Unity 4.3 announcement here at Unite '13, we're thrilled to show off our native support for 2D development. Our users have be... 阅读更多

Unity 4.2 has arrived

七月 22, 2013100

After months of development and testing, Unity 4.2 is here and ready for you to use. As well as a host of new and exciting features, the ... 阅读更多

Committed to Quality

七月 17, 201312

Recently our CEO David Helgason gave a presentation at Unite Nordic where one of the key points was that Unity is having a huge focus on qua... 阅读更多

How we share Android test suites with the world

七月 4, 201318

In my last blog post I introduced you to our Runtime Test Framework and how it allows us to test the Unity Runtime API on a wide range of pl... 阅读更多

Runtime Tests – Unity’s Runtime API Test Framework

六月 2, 201312

Hi, my name is Kasper Amstrup Andersen, and I am leading the Toolsmiths Team here at Unity. The Toolsmiths Team consists of 6 developers, an... 阅读更多

A good workflow to smoothly import 2D content into Unity, Part II: Importing

五月 23, 201320

Recently I wrote about authoring your 2D content in Photoshop and then setting it up for exporting. Today’s post will cover importing the fi... 阅读更多

Putting the power of Unity in the hands of every mobile developer

五月 21, 2013262

Our simply big idea has always been to make game development accessible to more people with better tools. To help developers fulfil their cr... 阅读更多