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Unity at Sundance Film Festival 2020

一月 7, 20205

In January of 2020, real-time storytellers will be able to dazzle and inspire the Sundance Film Festival audience with immersive creative ac... 阅读更多

Unity Simulation is now on AWS, making it multi-cloud compatible

+1 一月 7, 20206

Today at CES, we announced that Unity Simulation, our cloud-based simulation product, is now multi-cloud compatible with its launch on Amazo... 阅读更多

Unity MARS: Designing a framework for simplified, flexible AR authoring

一月 3, 20203

We set out to build workflows that give creators the ability to make AR applications that work the way we want them to: context-aware, flexi... 阅读更多

The most wonderful (real)time of the year

十二月 23, 20193

The excitement of the holiday season is all around us. It’s in the ambient festive buzz. The queues at the shops. The crowded flights, train... 阅读更多

EditorXR Runtime

十二月 20, 20199

In 2016, Unity Lab’s Authoring Tools Group released the first version of EditorXR, our extension for working in Unity’s Scene View in XR hea... 阅读更多

How Tactic used augmented reality to bring Coca-Cola to life for the holidays

十二月 19, 20191

Tactic is using Unity to pioneer a new category of brand marketing: AR-enhanced product packaging. Pointing your phone’s camera at a package... 阅读更多

Download our new 2D sample project: Lost Crypt

+1 十二月 18, 201929

We put our new 2D tools through their paces to create a 2D side-scroller demo. In this post we show how these integrated 2D tools can help y... 阅读更多

XR Interaction Toolkit Preview Package is here

+1 十二月 17, 201919

The XR Interaction Toolkit enables you to add interactivity to your AR & VR experiences, across our supported platforms, without having ... 阅读更多

2019.3 is now in the final stages of beta testing

十二月 12, 201974

With a new release candidate version of 2019.3, we’re entering the final stages of testing for release readiness. When we label a Unity v... 阅读更多

Democratizing the Secure Software Development Life Cycle

十二月 4, 20194

Unity is sharing an open version of its internal Secure Software Development Life Cycle (SSDLC) so that others can benefit from our work. Ev... 阅读更多

Unity opens new possibilities for the anime industry

十二月 3, 201914

Japanese animation studio Craftar took to the stage at Unite Tokyo 2019 to talk about the new possibilities that Unity brings to the Japanes... 阅读更多

Accelerating ML Research: Meet us at NeurIPS 2019

+2 十一月 29, 20191

In a few short weeks, Unity will be heading to NeurIPS in Vancouver (December 8–14). We’re sponsoring the main conference and the Women in M... 阅读更多

Creating a third-person zombie shooter with DOTS

十一月 27, 201912

We’re rebuilding the core of Unity with our Data-Oriented Tech Stack, and many game studios are already seeing massive performance wins when... 阅读更多