GameObject::AddComponent(string) has been removed in Unity 5.0. The alternatives are two overloads of this API, one taking the component ty... 阅读更多
A story about a million shader variants, optimizing using Instruments and looking at the data to optimize some more.
The Bug Report
The bu... 阅读更多
In December, Unity engineers from all over the world descended on our Seattle office for our first ever Hack Week focused on cloud services.... 阅读更多
I was looking at a curious bug report: “Texture importing got much slower in current beta”. At first look, I dismissed it under “eh, someone... 阅读更多
If you're creating anything procedural, you're almost guaranteed to come in need of random numbers at one point. And if you want to be able ... 阅读更多
With the introduction of Unity 5.0 we are taking the opportunity to clean up / improve some APIs, but since, at the same time, we want to ma... 阅读更多
Great news! The Unity Free integration for Oculus is now available.
The Unity Free integration for Oculus gives you access to the exact sam... 阅读更多
The end of 2014 is coming, and so we thought that it would be good to let our users know about the progress we are making in adding iOS 64-b... 阅读更多
Unity 4.6 also includes x86 support for Android – you can now select FAT, x86 or ARMv7 as a build target. This will allow you to export for ... 阅读更多
Great news! The 4.6.0 public release is going live later this week. When that happens, the default Unity version will become 4.6.x.
Technology and hardware moves fast these days! Many of you will have seen by now the announcement that Apple made to developers on October 2... 阅读更多
Facepunch Studio's founder Garry Newman and his team have been porting Rust over to Unity 5. How did it go? This blog post tells the yet unt... 阅读更多
为了获悉我们能从社区得到何样的反馈，我们在官方手册页增加了“Suggest a Change”功能。该功能在整个八月期间有效。页面如下：
Made With Unity
通过将您的 BIM 数据转换为实时 3D 来做出更好的决策。
使用 AI 辅助美术效果创建超逼真世界，加快您的工作流程。
用于将 Unity 项目构建卸载到网络硬件上的许可解决方案。