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Mecanim Humanoids

五月 26, 201429

Humanoid Rig and Muscle Space Mecanim Humanoid Rig and Muscle Space are an alternative solution to the standard skeleton node hierarchies a... 阅读更多

Unit testing part 1 – Unit tests by the book

五月 21, 20148

If you are a developer, I assume you have heard about unit tests. Most of you probably even wrote one in your life. But how many of you have... 阅读更多

The future of scripting in Unity

五月 20, 201479

But before we delve into the future, let’s talk about the present. Scripting in Unity today We leverage Mono (and WinRT on Windows Store... 阅读更多

Teleporter demo

五月 19, 201458

This benchmark project is one among several which helped us identify what improvements of functionality were necessary from an artist’s prod... 阅读更多

Custom == operator, should we keep it?

五月 16, 2014200

When you do this in Unity: Unity does something special with the == operator. Instead of what most people would expect, we have a special... 阅读更多

Sustained Engineering: Patch builds

五月 15, 201441

In January we merged the QA and Support teams into one organization with me (QA Director) heading them. The main purpose of this merge was t... 阅读更多

Announcing UNET – New Unity Multiplayer Technology

五月 12, 201473

Before joining Unity, members of the networking team worked mainly on MMOs such as Ultima Online, Lord of the Rings Online, Dungeons and Dra... 阅读更多

Dependency injection and abstractions

五月 7, 201429

When we want to test something in isolation it means that we want to decouple it. Loose coupling is what we need. It is so easy to embed hid... 阅读更多

Shader Compilation in Unity 4.5

五月 6, 201438

A story in several parts. 1) how shader compilation is done in upcoming Unity 4.5; and 2) how it was developed. First one is probably intere... 阅读更多

On the future of Web publishing in Unity

四月 29, 201493

A few weeks ago at GDC, we announced support for WebGL publishing for Unity 5. Now I'd like to share some more information on what this is a... 阅读更多

On Hunting the Uncommon Elephant

四月 22, 201420

GDC 2014 had another such trophy-worthy hunting safari in store for us.  We were five days away from presenting Unity 5 to the world when ... 阅读更多

Turn your character into a player!

四月 14, 20149

This blog post will run you through the steps to import, animate and control your character as a player in Unity. It is designed to be 3D pa... 阅读更多

Playstation®Vita for all: The Unity for PlayStation®Mobile public preview

四月 8, 201432

No dev kit. No NDAs. No fees. No waiting. No hassle. Just register quickly with Sony Computer Entertainment Inc. (SCE) and you too can take ... 阅读更多