After a bit of radio silence we're back with another Unity 3 feature preview.
In this short video Will Goldstone shows some of the benefi... 阅读更多
Unity 3 is looking to be our biggest release to date — bringing with it source-level debugging, deferred rendering, best-in-class lightmappi... 阅读更多
Last weekend the staff of Unity's SF office were setting desks up in our new office. We're now in the historic Jackson Square neighborhood n... 阅读更多
Aquiris has been hard at work finishing up the new demo for Unity 3. Recently they posted a video of one of the playable levels of the demo ... 阅读更多
In Unity you can write your own custom shaders, but it's no secret that writing them is hard, especially when you need shaders that interact... 阅读更多
Alright everyone, it's the preview video that you've all been waiting for... Lightmapping in Unity 3!
Senior QA Specialist Samantha Kalma... 阅读更多
And the preview videos keep rolling in! We're running a little behind on the Beast lightmapping video, but until then take a look at some of... 阅读更多
Hello Unity Community. This is my first blog post and I’m happy to be sharing some very exciting news. I joined Unity almost two months ag... 阅读更多
Dear community, once again I'd like to start by offering my thanks to everyone for their patience through an unclear situation. We're gratef... 阅读更多
As of Unity 3.0, we are proud to give our users the possibility to use Module files for music and sound in their productions just as any oth... 阅读更多
You're probably wondering whether you're reading the title right and for 500 of you, you are! Today we put out a press release offering up s... 阅读更多
Today is an exciting day for all of us here at Unity Technologies as we're now shipping pre-release beta builds of Unity 3.0 to the first 10... 阅读更多
And we're back with another preview of Unity 3! As we near closer to the release of Unity 3 we hope to keep a steady stream of these feature... 阅读更多
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