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2019.3 is now in the final stages of beta testing

十二月 12, 201974

With a new release candidate version of 2019.3, we’re entering the final stages of testing for release readiness. When we label a Unity v... 阅读更多

Democratizing the Secure Software Development Life Cycle

十二月 4, 20194

Unity is sharing an open version of its internal Secure Software Development Life Cycle (SSDLC) so that others can benefit from our work. Ev... 阅读更多

Unity opens new possibilities for the anime industry

十二月 3, 201914

Japanese animation studio Craftar took to the stage at Unite Tokyo 2019 to talk about the new possibilities that Unity brings to the Japanes... 阅读更多

Accelerating ML Research: Meet us at NeurIPS 2019

+2 十一月 29, 20191

In a few short weeks, Unity will be heading to NeurIPS in Vancouver (December 8–14). We’re sponsoring the main conference and the Women in M... 阅读更多

Creating a third-person zombie shooter with DOTS

十一月 27, 201912

We’re rebuilding the core of Unity with our Data-Oriented Tech Stack, and many game studios are already seeing massive performance wins when... 阅读更多

Achieving theater-quality anime with Unity

十一月 26, 20192

Japanese animation studio Graphinica, Inc., creators of innovative TV and cinema animation productions, set out to discover whether it’s pos... 阅读更多

How immersive experiences inspire empathy and real-world behavior change

十一月 22, 20191

Fly into an exclusive game that combines ornithology, AR Foundation, and a fair amount of feathers. Krikey is a location-based augmented rea... 阅读更多

Normal map compositing using the surface gradient framework in Shader Graph

十一月 20, 201911

A recent Unity Labs paper introduces a new framework for blending normal maps that is easy and intuitive for both technical artists and grap... 阅读更多

Tales from the Optimization Trenches

十一月 14, 20197

As a Developer Relations Engineer in our EMEA Consulting & Development team, I spend most of my time visiting Unity’s largest customers ... 阅读更多

Level up your VR skills with a free, new course from Unity and Oculus

+1 十一月 13, 20196

We’ve partnered with Oculus to create a free intermediate level course, “Design, develop and deploy for VR.” You’ll learn VR best practices ... 阅读更多

Sherman behind the screens: How to create cinema-quality lighting in Unity

十一月 13, 20193

Created by the Emmy Award-winning team that brought you Baymax Dreams, Sherman is a new short film crafted with Unity’s High Definition Rend... 阅读更多

Simplify your game testing with our new machine learning product, GameTune

+1 十一月 8, 20196

One of the most exciting announcements at this year’s Unite conference was the beta release of GameTune, our new machine learning tool for g... 阅读更多

The new Asset Import Pipeline: Solid foundation for speeding up asset imports

十一月 7, 201920

As of 2019.3, the new Asset Import Pipeline is the default for new projects, aiming to save you time with faster platform switching and layi... 阅读更多