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Cinemachine 2.6 brings you precision, improved workflow, and little bits of magic

+1 五月 22, 202029

Everything in your Unity project passes through the lens of a camera, so you need to squeeze everything you can out of that camera. While mu... 阅读更多

Code Coverage: Spot gaps in your tests

五月 22, 20207

If you’re aiming for test-driven development, you need to make sure that your code is getting properly covered by tests as you go. Originall... 阅读更多

Use articulation bodies to easily prototype industrial designs with realistic motion and behavior

+1 五月 20, 202012

In Unity 2020.1, now in beta, we will have a new Physics component: ArticulationBody. Articulations make it easier than ever to simulate rob... 阅读更多

The Heretic: VFX Character out now

五月 20, 20203

At the end of The Heretic, we introduce Morgan, a VFX-based character created with the help of Visual Effect Graph. Now we’re releasing it a... 阅读更多

Game on: Level up your Unity skills

五月 14, 20206

Last month we kicked off Unite Now, a digital programming series that includes inspiring talks, demos, Q&As, and stories from Unity expe... 阅读更多

The Heretic: Digital Human package out now

五月 13, 202018

When we revealed our short film The Heretic, the question you asked the most was, “Are you going to release this?” We’re happy to tell you t... 阅读更多

Announcing ML-Agents Unity Package v1.0!

+4 五月 12, 202013

On September 17, 2017, the first version of Unity Machine Learning Agents Toolkit (ML-Agents) was released. The mission was simple – allow g... 阅读更多

How AR Foundation and Unity MARS work together to enable interactive, multiplatform AR experiences

五月 11, 20209

Unity makes tools that give creators the power to build deeply interactive augmented reality (AR) experiences that intelligently adapt to an... 阅读更多

Making of The Heretic: Environment Art

五月 8, 20205

My name is Plamen ‘Paco’ Tamnev, and in the last couple of years, I’ve had the pleasure to be a part of the Unity Demo Team as a 3D characte... 阅读更多

Finger Food Advanced Technology Group joins Unity

五月 7, 202023

Unity is committed to helping all industries embrace the power of real-time 3D technology. To advance that mission, Unity has acquired Finge... 阅读更多

Faster builds with the new Caching Shader Preprocessor (Experimental)

五月 6, 20201

Shader compilation is a lengthy process that involves several steps. One of the first steps is preprocessing the shader source. Unity 2020.1... 阅读更多

Learn to create AR and VR apps in Unity

五月 1, 20203

Designed for creators new to AR and VR development, these comprehensive courses on the Unity Learn platform teach you the skills to build AR... 阅读更多

Buckle up: Create your own karting game at Your First Game Jam

四月 30, 20201

The Karting Microgame video game template just got a serious makeover to help new users get started in Unity, and we’re inviting you to mod ... 阅读更多