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Short answer: yes! Long answer: read on :) At the Unite 2009 conference we just announced that Unity Indie would be discontinued and t... 阅读更多
Here we are again, putting the final touches on the latest and greatest release of Unity -- version 2.6. The team is already amazed at how m... 阅读更多
GamesIndustry.biz's Phil Elliott talks to Unity CCO Nicholas Francis about iPhone development and the growth of Unity Technologies in this i... 阅读更多
Rock, Paper, Shotgun's Jim Rossingol recently did a great interview with our very own Nicholas Francis about the history of Unity and "makin... 阅读更多
I decided to clean up the Touch Phases project I had from a while back and post it to our iPhone example projects. You can now record and pl... 阅读更多
Update: We have released Unity 2.6.1 on December 2nd this year, which includes an update to the Mac Unity Web Plugin, which is fully compati... 阅读更多
Today is very exciting for us because we've just released a much anticipated update to our iPhone development platform -- Unity iPhone 1.5. ... 阅读更多
This blog post is written by Ben Throop who is working on a Detonator framework to generate great-looking explosions in Unity games. The pro... 阅读更多
This blog post is written by Michał Mandrysz who is working on support for External Lightmapping in Unity. The project is one of four select... 阅读更多
We have a ton of people at Unity who have been or are involved in the demoscene. Assembly is one of the largest demoscene parties, and this ... 阅读更多
Today we heard that the .NET based engine Blade3D is being shut down, and dramatically at that. Blade3D was offered as a subscription servic... 阅读更多
You asked and we deliver. While the FPS tutorial is version 1.x Unity content, it still has a little life left in it for getting you star... 阅读更多
The demo team's first example iPhone project is now available for free at the App Store. The demo is entitled Penelope and—as previously men... 阅读更多
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用于实现游戏的制作、运营和变现等的完整解决方案。
通过将您的 BIM 数据转换为实时 3D 来做出更好的决策。
制作与现实世界完全融合的智能增强现实体验。
使用 AI 辅助美术效果创建超逼真世界,加快您的工作流程。
用于将 Unity 项目构建卸载到网络硬件上的许可解决方案。