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How AR Foundation and Unity MARS work together to enable interactive, multiplatform AR experiences

五月 11, 20209

Unity makes tools that give creators the power to build deeply interactive augmented reality (AR) experiences that intelligently adapt to an... 阅读更多

Making of The Heretic: Environment Art

五月 8, 20205

My name is Plamen ‘Paco’ Tamnev, and in the last couple of years, I’ve had the pleasure to be a part of the Unity Demo Team as a 3D characte... 阅读更多

Finger Food Advanced Technology Group joins Unity

五月 7, 202023

Unity is committed to helping all industries embrace the power of real-time 3D technology. To advance that mission, Unity has acquired Finge... 阅读更多

Faster builds with the new Caching Shader Preprocessor (Experimental)

五月 6, 20201

Shader compilation is a lengthy process that involves several steps. One of the first steps is preprocessing the shader source. Unity 2020.1... 阅读更多

Learn to create AR and VR apps in Unity

五月 1, 20203

Designed for creators new to AR and VR development, these comprehensive courses on the Unity Learn platform teach you the skills to build AR... 阅读更多

Buckle up: Create your own karting game at Your First Game Jam

四月 30, 20201

The Karting Microgame video game template just got a serious makeover to help new users get started in Unity, and we’re inviting you to mod ... 阅读更多

Accelerate and enhance creativity with an example-based workflow

四月 27, 202012

When rapid, truly disruptive progress occurs in an industry, instabilities are created – and unstable systems don’t last. We see many exampl... 阅读更多

Unity MARS Companion Apps

四月 23, 20203

Unity MARS is a suite of authoring tools and runtime systems for creating the next generation of spatial computing applications. Companion a... 阅读更多

Unity 2020 events update

四月 20, 202011

In our Unite Now blog post a few weeks ago, we announced that Unity would not be hosting a physical event this year. Instead, Unite 2020 wil... 阅读更多

Supporting educators in a changing world

四月 16, 20201

In a rapidly changing landscape, the need for students to acquire computational thinking skills is great. At Unity, we’re committed to empow... 阅读更多

Learn to save memory usage by improving the way you use AssetBundles

+1 四月 9, 202014

Whether your application streams assets from a content delivery network (CDN) or packs them all into one big binary, you’ve probably heard o... 阅读更多

Build times: Get the details

四月 9, 20209

Updated BuildReport API in Unity 2020.1 beta gives more details about the build times of your project, breaking them down to the asset level... 阅读更多

The 2-year support for the first LTS release, 2017.4, ends in April 2020

+1 四月 8, 202021

Unity 2017.4.0 was released on 20th March 2018. It was our first Long Term Support (LTS) version and a significant shift in how we support U... 阅读更多