If you're using compressed audio in your iPhone game, then you should grab Unity iPhone 1.0.3. It is a hot fix release with a single purpose... 阅读更多
In early April a discussion started about possibly getting some folks from the Unity community together during or just after WWDC. The threa... 阅读更多
First, lets see what is inside new iPhone 3G S. Number of technical sites wrote reviews already (mostly based on well educated guess since r... 阅读更多
Unity roadmap blog post said:
Currently Unity mixes the fixed function pipeline for vertex lit objects and vertex shaders for pixel lit l... 阅读更多
As Unity Technologies continues to grow in size one of those things we have an increasing need for is office space. Out here in San Francisc... 阅读更多
About a month ago Ethan posted about the Unity Demo Team and the iPhone tutorial that we have been working on. I'm happy to report that the ... 阅读更多
A bit over four years ago Unity 1.0 entered beta, and was subsequently released June 6th, 2005. Since then we've released 20 updates, grown ... 阅读更多
For some reason I was browsing through old emails and found some old development screenshots of Unity 2.5.
Unity 2.5 was the first versio... 阅读更多
I interact with the WordPress blog engine both here at work as well as at home for my personal blog. Given that WordPress experience, and th... 阅读更多
This is my first post on the Unity blog and will be short because...hey, I still have more work to do. However, I wanted to drop a quick... 阅读更多
If you have a problem, if no one else can help, and if you can find them, maybe you can hire... The Demo-Team! (cue 80's awesomeness)
First, I've got to brag about Unity iPhone 1.0.2. The feedback we are getting is great -- increased frame rate, audio working a lot better, ... 阅读更多
Unity iPhone 1.0.2 is out now, so grab it!
As I've mentioned before the key aspects of this release were to reduce memory consumption and... 阅读更多