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Just making characters in your game look around can bring them much more to life as well as express important information to the user. Here ... 阅读更多
I'm happy to report that Unity 2.5.1 has finished baking in the oven and is now ready for download! As with all minor updates (anything 2.x)... 阅读更多
I've always said that Unity as a product is made up of 60% community, 20% grand ideas and concepts, 15% groovy tech and 15% wicked developer... 阅读更多
We here at Unity Tech draw inspiration from a variety of sources, some come from within, others from outside, this one definitely came from ... 阅读更多
The Locomotion System for Unity has previously been briefly mentioned on this blog, but this post will go more in depth with what exactly it... 阅读更多
Everyone knows the internet is made up of a series of tubes. Since Unity has such a strong internet component in the webplayer, nothing but... 阅读更多
With Unity 2.5.1 quickly wrapping up development, the last item on our to-do list is verifying webplayer compatibility. As a team we do sys... 阅读更多
If you're using compressed audio in your iPhone game, then you should grab Unity iPhone 1.0.3. It is a hot fix release with a single purpose... 阅读更多
In early April a discussion started about possibly getting some folks from the Unity community together during or just after WWDC. The threa... 阅读更多
First, lets see what is inside new iPhone 3G S. Number of technical sites wrote reviews already (mostly based on well educated guess since r... 阅读更多
Unity roadmap blog post said: Currently Unity mixes the fixed function pipeline for vertex lit objects and vertex shaders for pixel lit l... 阅读更多
As Unity Technologies continues to grow in size one of those things we have an increasing need for is office space. Out here in San Francisc... 阅读更多
About a month ago Ethan posted about the Unity Demo Team and the iPhone tutorial that we have been working on. I'm happy to report that the ... 阅读更多
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用于实现游戏的制作、运营和变现等的完整解决方案。
通过将您的 BIM 数据转换为实时 3D 来做出更好的决策。
制作与现实世界完全融合的智能增强现实体验。
使用 AI 辅助美术效果创建超逼真世界,加快您的工作流程。
用于将 Unity 项目构建卸载到网络硬件上的许可解决方案。