Use articulation bodies to easily prototype industrial designs with realistic motion and behavior

+1 五月 20, 202012

In Unity 2020.1, now in beta, we will have a new Physics component: ArticulationBody. Articulations make it easier than ever to simulate rob... 阅读更多

The Heretic: VFX Character out now

五月 20, 20203

At the end of The Heretic, we introduce Morgan, a VFX-based character created with the help of Visual Effect Graph. Now we’re releasing it a... 阅读更多

World-building tools and Editor extensions for all skill levels: Meet Black Horizon Studios

五月 19, 20206

For Black Horizon Studios, succeeding as a Unity Asset Store publisher has meant striking a balance between being accessible enough for hobb... 阅读更多

Player-first engagement: Learnings from deltaDNA

五月 15, 2020回复

To establish and maintain player engagement, you need to operate on both the macro and the micro levels: adhere to best practices game-wide ... 阅读更多

Game on: Level up your Unity skills

五月 14, 20206

Last month we kicked off Unite Now, a digital programming series that includes inspiring talks, demos, Q&As, and stories from Unity expe... 阅读更多

The Heretic: Digital Human package out now

五月 13, 202018

When we revealed our short film The Heretic, the question you asked the most was, “Are you going to release this?” We’re happy to tell you t... 阅读更多

Announcing ML-Agents Unity Package v1.0!

+4 五月 12, 202013

On September 17, 2017, the first version of Unity Machine Learning Agents Toolkit (ML-Agents) was released. The mission was simple – allow g... 阅读更多

How AR Foundation and Unity MARS work together to enable interactive, multiplatform AR experiences

五月 11, 20209

Unity makes tools that give creators the power to build deeply interactive augmented reality (AR) experiences that intelligently adapt to an... 阅读更多

Exploring new ways to simulate the coronavirus spread

+5 五月 8, 20204

Computer simulation has been used for decades by researchers, engineers, problem solvers, and policy makers in many fields, including the st... 阅读更多

Making of The Heretic: Environment Art

五月 8, 20205

My name is Plamen ‘Paco’ Tamnev, and in the last couple of years, I’ve had the pleasure to be a part of the Unity Demo Team as a 3D characte... 阅读更多

Finger Food Advanced Technology Group joins Unity

五月 7, 202023

Unity is committed to helping all industries embrace the power of real-time 3D technology. To advance that mission, Unity has acquired Finge... 阅读更多

Faster builds with the new Caching Shader Preprocessor (Experimental)

五月 6, 20201

Shader compilation is a lengthy process that involves several steps. One of the first steps is preprocessing the shader source. Unity 2020.1... 阅读更多

How Sine Wave turned Unity game assets into an online workspace for remote teams

五月 5, 20205

When the global quarantine threatened the launch of their new Unity-based virtual world, Sine Wave rapidly created Breakroom, a 3D social hu... 阅读更多