Unity’s Operate Dashboard: How to measure, monitor and optimize your free-to-play game for success

As a game developer, your ultimate goal is to create an innovative, engaging, and fun experience for your players. This process requires not... 阅读更多

十月 12, 20185

Introducing Unity Visual Search: Instant 3D search, discovery, and prototyping

We’re committed to helping you find the perfect assets for your projects. The Asset Store team has been working on some powerful new integra... 阅读更多

十月 12, 20188

Now Available: Film Sample Project

With so much momentum around real-time filmmaking, we know many of you are eager to try creating cinematic scenes with the latest best pract... 阅读更多

十月 11, 201817

2018.3 Terrain Update: Getting Started

We now have a team dedicated to terrain, and our initial efforts will soon be publicly available! Unity 2018.3 will ship with an update to t... 阅读更多

十月 10, 201862

Optimizing loading performance: Understanding the Async Upload Pipeline

Nobody likes loading screens. Did you know that you can quickly adjust Async Upload Pipeline (AUP) parameters to significantly improve your ... 阅读更多

十月 8, 201832

Art That Moves: Creating Animated Materials with Shader Graph

In Unity 2018.2 we added the “Vertex Position” input to Shader Graph, allowing you to adjust and animate your meshes. In this blog post, I’l... 阅读更多

十月 5, 201819

Faces of Unity: Maxine Schlein

As part of our commitment to democratizing development, solving hard problems, and enabling success, our Product Marketing team works closel... 阅读更多

十月 4, 2018回复

Support for Android App Bundle (AAB) in Unity 2018.3 beta

Larger apps and games convert fewer Google Play store visits into installs. This is because users are conscious of using up storage on their... 阅读更多

十月 3, 20188

Puppo, The Corgi: Cuteness Overload with the Unity ML-Agents Toolkit

Building a game is a creative process that involves many challenging steps including defining the game concept and logic, building assets an... 阅读更多

+1 十月 2, 201810

Win cool beta swag, meet us at Unite LA and learn from new prefab workflow demos

Unity 2018.3 beta is now available and keeps getting better with every release, with improvements and fixes based on your feedback. We’re al... 阅读更多

十月 1, 20185

Unity and DeepMind partner to advance AI research

Today we are announcing our collaboration with DeepMind, a world leader in artificial intelligence research. The partnership will enable Dee... 阅读更多

九月 26, 20184

Performance Benchmarking in Unity: How to Get Started

As a Unity developer, you want your users to love playing your games, enjoying a smooth experience across all the platforms they may play on... 阅读更多

九月 25, 201813

The High Definition Render Pipeline: Getting Started Guide for Artists

In this post we will explore authoring a scene to be rendered using Unity’s High Definition Render Pipeline, also known as HDRP.  We’ll walk... 阅读更多

九月 24, 201828