Introducing Unity 2019.1

The first TECH Stream release of the year – Unity 2019.1 – is now available. It includes many new production-ready features such as the Burs... 阅读更多

四月 16, 201983

Unity ML-Agents Toolkit v0.8: Faster training on real games

Today, we are releasing a new update to the Unity ML-Agents Toolkit that enables faster training by launching multiple Unity simulations run... 阅读更多

+3 四月 15, 20199

Reality vs illusion

In March, Unity announced real-time ray tracing support for NVIDIA RTX technology. Real-time ray tracing introduces photorealistic lighting ... 阅读更多

+2 四月 11, 20198

Upgrading VFX in the FPS Sample with Visual Effect Graph

Last year, at Unite LA, we unveiled our FPS Sample project and Visual Effect Graph. FPS Sample is aimed to show developers how to set up a f... 阅读更多

四月 10, 20198

Community Component – Parallax effects, beat detection, beautiful games, and art studies

Sit back, relax, and enjoy some of what’s going on in the community. Today we're digging into some resources to help you with parallax effec... 阅读更多

四月 6, 20193

Sound Design and Music – Buried Memories Volume 1: Yggdrasil Icon Pack

The Unity Icon Collective brings together top industry talent to produce high-quality content straight to the Unity Asset Store. Today we di... 阅读更多

四月 4, 20195

Tips for extending the Unity Editor – Lessons from Project MARS

The Authoring Tools Group in Unity Labs is developing Project MARS — Mixed and Augmented Reality Studio, a Unity extension that enables user... 阅读更多

+1 四月 3, 20192

Higher fidelity and smoother frame rates with Adaptive Performance

We recently wrapped up GDC 2019, where we spoke about Adaptive Performance during our Keynote. We’re excited to let you know that the Previe... 阅读更多

四月 1, 201922

How to create & publish a multiplayer game with Sinespace  

Unity Asset Store partner, Sinespace, is a virtual world platform for developing & publishing multi-user games, apps, and experiences in... 阅读更多

三月 29, 20193

Pixar’s Universal Scene Description for Unity out in Preview

Pixar's Universal Scene Description (USD) is a file format designed for large-scale asset pipelines, with a particular focus on parallel wor... 阅读更多

三月 28, 20197

David Bowie is in AR: How Planeta built a killer app with Unity

"David Bowie is" is an app created by creative sound and media studio Planeta. Planeta used Unity to adapt the original museum exhibition fo... 阅读更多

三月 26, 20193

Unity Support for Stadia: Here’s what you need to know

If you tuned in to Google’s special keynote at GDC earlier today, you probably heard about their new cloud-based game streaming platform, St... 阅读更多

三月 19, 201920

Announcing Unity and Havok Physics for DOTS

During our GDC Keynote, we announced our partnership with Havok to build a next-generation physics system for Unity. Today, we want to give ... 阅读更多

三月 19, 201934