Navigating Unity’s multiplayer Netcode transition

As many of you know, we put UNet into maintenance mode because we believe there is a better way forward with our new connected games stack. ... 阅读更多

六月 13, 201966

AR & VR Branded Content: Uncover new ways to connect with your audience

We recently hosted a webinar showcasing why and how brands are using technologies such as AR and VR as a crucial part of their traditional m... 阅读更多

六月 12, 2019

Introducing Sherman (Part 2) – a Unity project featuring Real time fur, HDRP and Visual FX Graph for animators

Created by the Emmy-winning team that brought you Baymax Dreams, Sherman is a new real time Unity short that delivers the most advanced real... 阅读更多

六月 11, 201921

Introducing Sherman (Part 1) – a Unity project featuring Real time fur, HDRP and Visual FX Graph for animators

Created by the Emmy-winning team that brought you Baymax Dreams, Sherman is a new real time Unity short that delivers the most advanced real... 阅读更多

六月 11, 20199

Introducing Serekh: New asset pack, Buried Memories Volume 2

We're excited to bring you Buried Memories Volume 2: Serekh. Concept artist Edvige Faini transports you to a laboratory of unknown location ... 阅读更多

+1 六月 7, 20197

Embedding real-time 3D in your digital marketing strategy

Customer acquisition has become a formidable challenge in the digital age. Our latest webinar shares how a major auto brand stands out from ... 阅读更多

六月 6, 20194

AR Foundation support for ARKit 3

Unity has been working closely with Apple throughout the development of ARKit 3, and we are excited to bring these new features to Unity dev... 阅读更多

六月 6, 201913

Unity Reflect: BIM to real-time 3D in one click for better design decisions

Announcing Unity Reflect, a new product for architects, building designers, and engineers to transfer multiple BIM models into real-time 3D ... 阅读更多

+1 六月 5, 201921

Bringing the power of marketing data to indie devs

The Kochava SDK is free and easy to integrate into games. With it, game developers can gain insights into player performance and which marke... 阅读更多

六月 4, 20193

Precise frame rates in Unity

Ever wonder if it's possible to make Unity follow a precise frame rate and potentially even follow an external clock source (commonly known ... 阅读更多

六月 3, 201916

Community Component – Soft body physics, shaders that deform space, Norman’s Island and our Steam wishlist

Get ready to be hypnotized by the jiggly magic of jello, inspired by inception-like effects and motivated to publish your next game. Welcome... 阅读更多

六月 1, 20193

Faces of Unity – Ingrid Lestiyo

In celebration of Asian & Pacific Islander Heritage Month, we’re featuring Ingrid Lestiyo for this month’s Faces of Unity blog. Ingrid i... 阅读更多

五月 30, 20191

Announcing the Unity Editor for Linux

Our new editor for Linux (in preview for Ubuntu and CentOS) brings the benefits of real-time to a whole new platform. For years, we’ve of... 阅读更多

五月 30, 201946