Qualcomm at Unite 2013

八月 27, 20131

One of those partners is Qualcomm. In the following blog post, Qualcomm’s Product Manager Umberto Cannarsa explains a little bit about some ... 阅读更多

UMA goes open-beta!

八月 26, 20137

Ahoy Unity developers!  You may have heard a little bit about Fernando Ribiero's UMA (Unity Multipurpose Avatar) system, which is being deve... 阅读更多

In-Game advertising with PaeDae

八月 26, 20134

New Online Services partner - PaeDae PaeDae's motto, Everybody Wins, captures the service's essence: combining achievement rewards with car... 阅读更多

Interview with the team behind Profi Developers

八月 26, 20132

A chat with Asset Store publisher Profi Developers What do you sell in the Asset Store? Daniel Sklar (CTO): We primarily prepare 3D envi... 阅读更多

Mixamo All Access Pass Now Available in the Unity Asset Store

八月 26, 2013

All Access Pass by Mixamo Mixamo’s new All Access pass is now available to Unity developers directly from the Unity Asset Store. An All Acc... 阅读更多

Game Jams Galore! 7DFPS Unity Roundup

八月 20, 20134

There have been a huge amount of game jams going on of late, with the 7DFPS finishing off last weekend and the Oculus Rift IndieCade jam cur... 阅读更多

Unity and the augmented reality boom

八月 13, 201313

AR brings radical innovations to countless areas, from guiding tourists and selling air conditioning to building aircraft carriers. But it c... 阅读更多

Young Game Designers Week

八月 12, 201316

Last week saw the start of the second Young Games Designers Summer School. Last year's course was a great success and I was really pleased t... 阅读更多

Unity 4.2 has arrived

七月 22, 2013100

After months of development and testing, Unity 4.2 is here and ready for you to use. As well as a host of new and exciting features, the ... 阅读更多

Funding Indie Games with the Asset Store

七月 19, 20137

The following post was written by Calle Lundgren from VisionPunk as a follow up to his Unite Nordic talk. At the end of this post you can wa... 阅读更多

Tutorial: MultiPlatform Toolkit by Owlchemy Labs

七月 18, 20131

The idea of 'Code Once - Deploy Everywhere' has been a Unity development mantra since its inception. With most of the tough porting work han... 阅读更多

Interview with Michael Orkisz of Manufactura K4 (Michael O.)

七月 18, 2013

You’ve no doubt taken notice of the amazing environment assets created by Michael Orkisz. He’s created a wide range of environments, from sc... 阅读更多

Committed to Quality

七月 17, 201312

Recently our CEO David Helgason gave a presentation at Unite Nordic where one of the key points was that Unity is having a huge focus on qua... 阅读更多