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标签存档: best practices

Spotlight Team Best Practices: GUID based references

七月 19, 201828

On the Spotlight Team, we work with the most ambitious Unity developers to try to push the boundary of what a Unity game can be. We see all ... 阅读更多

Spotlight Team Best Practices: Object placement and physics

一月 3, 20189

On the Spotlight Team, we work with the most ambitious Unity developers to try to push the boundary of what a Unity game can be. We see all ... 阅读更多

Spotlight Team Best Practices: Project Setup

八月 10, 201721

On the Spotlight Team, we work with the most ambitious Unity developers to try to push the boundary of what a Unity game can be. We see all ... 阅读更多

Spotlight Team Best Practices: Collision Performance Optimization

七月 26, 20176

On the Spotlight Team, we work with the most ambitious Unity developers to try to push the boundary of what a Unity game can be. We see all ... 阅读更多

A look inside: Core Foundation team and improving Unity’s testing practices

七月 21, 20176

Pictured above: Me (right) fighting a developer (left) about our testing practices and standards. As a Software Developer Engineer in Tes... 阅读更多

Spotlight Team Best Practices: Optimizing the Hierarchy

六月 29, 201737

On the Spotlight Team, we work with the most ambitious Unity developers to try to push the boundary of what a Unity game can be. We see all ... 阅读更多