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Physics Changes in Unity 2018.3 Beta

十一月 12, 201835

The main change Unity 2018.3 brings to physics is the 3D physics engine upgrade, from PhysX 3.3.3 to PhysX 3.4.2. It’s the first time we shi... 阅读更多

2018.3 Terrain Update: Getting Started

十月 10, 201869

We now have a team dedicated to terrain, and our initial efforts will soon be publicly available! Unity 2018.3 will ship with an update to t... 阅读更多

Optimizing loading performance: Understanding the Async Upload Pipeline

十月 8, 201832

Nobody likes loading screens. Did you know that you can quickly adjust Async Upload Pipeline (AUP) parameters to significantly improve your ... 阅读更多

Support for Android App Bundle (AAB) in Unity 2018.3 beta

十月 3, 20188

Larger apps and games convert fewer Google Play store visits into installs. This is because users are conscious of using up storage on their... 阅读更多

Win cool beta swag, meet us at Unite LA and learn from new prefab workflow demos

十月 1, 20185

Unity 2018.3 beta is now available and keeps getting better with every release, with improvements and fixes based on your feedback. We’re al... 阅读更多

Unity 2018.3 beta: Get early access now

九月 13, 201858

In July, we launched Unity 2018.2, which improved the performance of both the Lightweight Render Pipeline (LWRP) and the High Definition Ren... 阅读更多

Join the 2018.2 beta and earn the chance to win great Unity gear

五月 16, 20184

The Unity 2018.2 beta is up and running, and as an added bonus to getting to mess around with all the new features, we’re continuing the tra... 阅读更多

Introduction to Shader Graph: Build your shaders with a visual editor

二月 27, 201833

Unity 2018.1 brings new levels of control and flexibility. One of the coolest features coming in 2018.1 is Shader Graph. Whether you’re a be... 阅读更多

The Lightweight Render Pipeline: Optimizing Real Time Performance

二月 21, 201816

Update: LWRP is now out of preview and production-ready. Get more info in our 2019.1 release post. In a recent blog post we introduced th... 阅读更多

Scriptable Render Pipeline Overview

一月 31, 201824

The Scriptable Render Pipeline (SRP), introduced in 2018.1 beta, is a way of configuring and performing rendering in Unity that is controlle... 阅读更多

Stereo 360 Image and Video Capture

一月 26, 201827

We are proud to announce that in 2018.1 creators can now capture stereoscopic 360 images and video in Unity. Whether you’re a VR developer w... 阅读更多

Streamline your workflow—Introducing Unity Hub (Beta)

一月 24, 2018102

Now available in Beta, Unity Hub is a new desktop application designed to streamline your workflow. It provides a centralized location where... 阅读更多

Join the 2018.1 beta and earn the chance to win some Unity Gear

一月 20, 20189

Unity 2018.1 is gearing up to be one of the most exciting Unity releases in a while. And if you download and install the beta, not only do y... 阅读更多