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Cache Server 6.0 Release and Retrospective: Optimizing Import

三月 20, 201820

Cache Server makes creating with Unity faster by optimizing the asset-import processes either on your local machine or a dedicated server fo... 阅读更多

Iterative baking of Occlusion and NavMeshes

十一月 30, 201215

A lot of cool stuff was developed during Ninja Camp VII. One of the projects targetted the baking of NavMeshes and Occlusion data. Wouldn... 阅读更多

In-depth Cache Server

十月 26, 201213

In Unity 3.5 we shipped the first version of the Cache Server, and with 4.0 we're making it even better (the way it works is the same). I wa... 阅读更多