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Announcing Unity and Havok Physics for DOTS

三月 19, 201934

During our GDC Keynote, we announced our partnership with Havok to build a next-generation physics system for Unity. Today, we want to give ... 阅读更多

On DOTS: Entity Component System

三月 8, 201925

This is one of several posts about our new Data-Oriented Tech Stack (DOTS), sharing some insights into how and why we got to where we are to... 阅读更多

A peek at the new Visual Effect Graph, CineCast, our first sample game, and more from Unite Los Angeles

十月 24, 20187

Unite Los Angeles has begun and let me tell you, it has already been one for the books. Want to find out what you’ve missed so far? You’re i... 阅读更多

What is a Job System?

十月 22, 201820

Looking for a way to get started writing safe multithreaded code? Learn the principles behind our Job System and how it works together with ... 阅读更多

Evolving multiplayer games beyond UNet

八月 2, 2018104

Through our connected games initiatives, we’re revamping how we can make networked games easier, more performant, and multiplayer-ready by d... 阅读更多