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标签存档: graphics

Real-Time Line- and Disk-Light Shading with Linearly Transformed Cosines

七月 21, 2017

Eric Heitz (Unity Technologies) and Stephen Hill (Lucasfilm) ACM SIGGRAPH Courses 2017 Abstract We recently introduced a new real-tim... 阅读更多

Deprecating DirectX 9

七月 10, 201735

We will be removing support for DirectX 9 on the Windows platforms; as a result Windows XP will no longer be supported by default. When wil... 阅读更多

A Spherical Cap Preserving Parameterization for Spherical Distributions

五月 9, 2017

Jonathan Dupuy, Eric Heitz and Laurent Belcour ACM SIGGRAPH 2017 Abstract We introduce a novel parameterization for spherical distr... 阅读更多

A Practical Extension to Microfacet Theory for the Modeling of Varying Iridescence

五月 9, 2017

Laurent Belcour (Unity Technologies) and Pascal Barla (INRIA) ACM SIGGRAPH 2017   Abstract Thin film iridescence permits to repro... 阅读更多

Linear-Light Shading with Linearly Transformed Cosines

四月 17, 2017

Eric Heitz (Unity Technologies) and Stephen Hill (Lucas film) Book chapter in GPU Zen Abstract We recently introduced a new real-time... 阅读更多

Analytical Calculation of the Solid Angle Subtended by an Arbitrarily Positioned Ellipsoid to a Point Source

二月 8, 2017

Nuclear Instruments and Methods in Physics Research We present a geometric method for computing an ellipse that subtends the same solid-a... 阅读更多

VFX Toolbox: Experimental Image Sequencer Update

一月 27, 2017

 Hey VFX Artists! We are releasing today an update of the Image Sequencer with many improvements. Be sure to download it and give it a try! ... 阅读更多

16 Highlights from 2016 on the Unity blog

十二月 29, 20164

We’re nearing the end of 2016 now. Everyone’s enjoying their winter festivities, and gazes are shifting to all we have in the works for 2017... 阅读更多

Graphics tests, the last line of automated testing

十二月 21, 201613

There are dozens of platforms you can deploy to with Unity. It can be difficult for us developers at Unity to maintain visual integrity on a... 阅读更多

Unity 5.6 beta is now available

十二月 13, 201658

Our latest beta release includes improved editor and 2D features, better graphics performance, a new video player and support for Facebook G... 阅读更多

Linear Rendering Support on Android and iOS

十二月 7, 201622

One of the new features in Unity 5.5 is linear rendering on Android and iOS. With linear rendering, you're sure that the inputs, the outputs... 阅读更多

Experimental Feature: VFX Toolbox Image Sequencer

十一月 9, 201613

One of the major production challenges for VFX Artists lies in making good and reliable flipbook texture sheets. We just released our Image ... 阅读更多

Global Illumination in ReCore: Our Work with Microsoft & Armature

十月 4, 201616

It’s no secret: we love hearing from our developers. From feature requests to feedback, the community helps ensure that Unity is always impr... 阅读更多