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Introducing the new Input System

十月 14, 201984

The Input System is available in preview for Unity 2019.1 and later. This new system focuses on ease of use and consistency across devices a... 阅读更多

Support for Apple Sign in

+1 九月 19, 201911

At Worldwide Developers Conference (WWDC) in June, Apple announced a new product: Sign in with Apple. With the imminent release of iOS 13 on... 阅读更多

Android Support Update: 64 bit and App Bundles Backported to 2017.4 LTS

三月 5, 201916

The move to a 64-bit Android world is imminent, and we at Unity believe that it’s a good thing! We added support for Android 64-bit with Uni... 阅读更多

Unity 2019.1 beta is now available

一月 31, 201952

2019.1 marks the start of the newest TECH stream, with lots of new features and functionalities. This includes more control over the editor ... 阅读更多

Support for Android App Bundle (AAB) in Unity 2018.3 beta

十月 3, 20188

Larger apps and games convert fewer Google Play store visits into installs. This is because users are conscious of using up storage on their... 阅读更多

Unity releases Google advertising for developers

+1 八月 7, 201815

Everyone loves something new. New ad formats, new advertisers, and new content means more options to create something unique and engaging. W... 阅读更多

How ARCore enables you to create brand new types of user interaction (Part II)

+1 四月 6, 20181

In Part I of our ARCore series, we shared some creative ideas on how you can use capabilities like light estimation to unlock new forms of u... 阅读更多

Meeting Google Play requirements in the future

十二月 20, 201711

Earlier this week Google announced important changes to the Google Play requirements: target API level 26 (Android 8.0 Oreo) or higher will ... 阅读更多

Linear Rendering Support on Android and iOS

十二月 7, 201622

One of the new features in Unity 5.5 is linear rendering on Android and iOS. With linear rendering, you're sure that the inputs, the outputs... 阅读更多

Just in time for the holidays – How to get the most out of currency sales

十二月 7, 20164

Rewarded video ads can be an effective way to generate revenue for your mobile game. In fact, if you design ad implementations well and offe... 阅读更多

How Game Hive keeps on buzzing – and experiences real success

七月 12, 201611

Game Hive has been pioneering the new era of mobile gaming since 2008. Starting with just two co-founders, Game Hive has now grown into a th... 阅读更多

How Next Games unlocked the secret to ad success

五月 19, 20164

'You can’t put ads in a battle builder,' Next Games' peers told them. 'No one’s ever done it and it will never work.' This was the general m... 阅读更多

10000 Update() calls

十二月 23, 201576

Unity has so-called Messaging system which allows you to define a bunch of magic methods in your scripts which will be called at specific ev... 阅读更多