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How Mindstorm answers the million-dollar question about players

一月 24, 2017

The Games-as-a-Service model offers a way to keep your mobile games fresh because you can continually release launch campaigns, IAP sales, g... 阅读更多

Just in time for the holidays – How to get the most out of currency sales

十二月 7, 20164

Rewarded video ads can be an effective way to generate revenue for your mobile game. In fact, if you design ad implementations well and offe... 阅读更多

The case of the missing revenue

八月 5, 20166

Starring Unity Analytics “It is a capital mistake to theorize before you have all the evidence,” wrote Sir Arthur Conan Doyle in one of his... 阅读更多

Stoking the fire: Heatmaps Rekindled

六月 29, 201616

The heat is on! Last year, Unity Analytics released our beta version of the Heatmap system. It arose from a hack week project, which itself... 阅读更多

Best practices for rewarded video ads

四月 20, 201611

A recent study, “In-Game Advertising the Right Way: Monetize, Engage, Retain” which emerged from a survey of over 2,000 mobile game develope... 阅读更多

New study reveals the future of mobile game monetization

四月 6, 201628

A new Unity report called, “In-Game Advertising the Right Way: Monetize, Engage, Retain” indicates that any preconceptions one might have ab... 阅读更多

Ad engagement sending Futureplay’s revenue through the roof

三月 14, 201610

“Our success wouldn’t have been possible without Unity’s great tools," says Jami Laes, Co-founder and CEO of Futureplay while looking back o... 阅读更多

The State of Game Performance Reporting

十二月 2, 20158

Many of you have been using our Game Performance Reporting service to get crash reports, and asked questions about our plans going forward. ... 阅读更多

Unite 2015 – New Features for Unity Cloud Build

九月 24, 201515

Greetings! At Unite, we announced the latest and greatest update to Unity Cloud Build. We’ve been listening to your feedback, and have been ... 阅读更多

Showing ads in your game to make money

二月 2, 201519

A game’s success isn’t determined only by how innovative or popular it is, but also by how effectively it can financially support its creato... 阅读更多

An introduction to advertising

一月 20, 201520

Welcome to the big bad world of advertising. As a game developer, advertising can be a little overwhelming. How do I make money? How do I ac... 阅读更多

ANNOUNCING THE UNITY ANALYTICS OPEN BETA

一月 15, 201528

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Crossy Road and Unity Ads

一月 13, 201516

UPDATE: Now at $3 million At our GDC event, we were proud to announce that the iOS version of Crossy Road has earned over $3 million with U... 阅读更多