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标签存档: QA

Unity 2020.1 beta is now available for feedback

三月 17, 202047

Discover what’s new in profiling tools, graphics, Editor workflows and more. Try out the new features and let us know what you think on the ... 阅读更多

Introducing the Profile Analyzer

+1 五月 13, 201915

Have you ever needed to compare the difference in performance between two versions of your project? See the impact of an asset or code chang... 阅读更多

Quality Week 2019

二月 22, 20192


Testing Test-Driven Development with the Unity Test Runner

十一月 2, 201817

Test-driven development (TDD) is the practice of writing automated tests for a piece of code before writing the code itself. In this blog po... 阅读更多

Performance Benchmarking in Unity: How to Get Started

九月 25, 201813

As a Unity developer, you want your users to love playing your games, enjoying a smooth experience across all the platforms they may play on... 阅读更多

How to test Unity in a week?

八月 20, 20189

That is the question we constantly face as Quality Experts in Sustained Engineering. Every week we release two new minor versions of Unity w... 阅读更多

New Best Practice Guide – Memory Management in Unity

六月 27, 201825

Here in Enterprise Support, we get to help out on many projects, with all kinds of combinations of Unity features. What we see is that 10 ou... 阅读更多

New plans for Unity releases: Introducing the TECH and Long-Term Support (LTS) streams

四月 9, 201835

At GDC, we announced our new plans for Unity releases, which include what will be known as the TECH stream and the Long-Term Support stream ... 阅读更多

Compiler Test Framework

一月 4, 20183

Unity, as you may know, helps you build for many different platforms, be it consoles, computers, mobiles or XR. In order to do this, it uses... 阅读更多

A look inside: Scenario testing for Unity 2017.2

十月 31, 20172

Unity 2017.2 released earlier this month and we in QA are happy to share some results of our latest scenario test week. Previous testing ses... 阅读更多

Handling your bug reports

十月 24, 201722

No software releases without bugs. And while our QA is working hard to find as many bugs as possible, some of them still go under the radar.... 阅读更多

A look inside: Core Foundation team and improving Unity’s testing practices

七月 21, 20176

Pictured above: Me (right) fighting a developer (left) about our testing practices and standards. As a Software Developer Engineer in Tes... 阅读更多

A Look Inside: Asset Store Bash, upgrade testing using Asset Store packages

七月 3, 20175

Asset Store Bash is one of the major test phases performed as part of every major Unity release. It has two main purposes: Testing ... 阅读更多