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标签存档: ray tracing

High Definition Render Pipeline real-time ray tracing is now in Preview

三月 6, 20207

Along with package 7.2.0 of the High Definition Render Pipeline (HDRP), we’re delivering a preview version of real-time ray tracing.  HDR... 阅读更多

How to set up Unity’s High Definition Render Pipeline for high-end visualizations

一月 9, 202017

Prior to Unite Copenhagen in September 2019, Unity collaborated with Lexus and its agency Team One to showcase a real-time car configurator ... 阅读更多

Unity at SIGGRAPH 2019: Workshops, talks, demos, and more

+1 七月 26, 20193

Unity will be at SIGGRAPH 2019 showing the latest in real-time high-fidelity graphics, artist tools and workflows, augmented reality (AR), v... 阅读更多

Ray Tracing – What does it mean to you?

四月 26, 201912

At this point, nearly everyone with even a passing interest in real-time 3D graphics has seen the amazing video of a BMW M850i that we recen... 阅读更多

Reality vs illusion

+2 四月 11, 20198

In March, Unity announced real-time ray tracing support for NVIDIA RTX technology. Real-time ray tracing introduces photorealistic lighting ... 阅读更多

The Heretic, Megacity release, real-time ray tracing, and more news from GDC 2019

三月 19, 201917

We kicked off GDC 2019 in the best way possible - with a keynote filled with major announcements, jaw-dropping demos, and appearances from s... 阅读更多