On-Demand QA Testing with Unity Automated QA

abril 16, 20213

Games are incredibly challenging to test. Game developers build games from components, yet the player interacts with a visual and dynamic world that is much more interesting and complex than a sum of components.   Due to the complexity of modern games, even the most sophistica... Leer más

Games are incredibly challenging to test. Game developers build games from components, yet the player interacts with a visual and dynamic world that is much more interesting and complex than a sum of components.   Due to the complexity of modern games, even the most sophistica... Leer más

Mortenson releases Unity on Climate Pledge Arena

abril 16, 2021Responder

Mortenson used Unity to create a virtual reality (VR) walkthrough of Climate Pledge Arena, the new home of the Seattle Kraken. The immersive and collaborative virtual env... Leer más

AEC

Join Unity Pulse, the community at the heart of building a better Unity

abril 15, 20219

Are you interested in providing feedback directly to Unity teams? Sign up to become a member of Unity Pulse, our new product feedback and research community that we creat... Leer más

Velodyne Lidar and Unity team up to enhance lidar simulation

abril 15, 20211

Data volume is one of the main challenges facing lidar simulation. One leading lidar solution provider is using Unity’s Sensor SDK, System Graph, and High Definition Rend... Leer más

Find out what’s new for the Addressable Asset System

abril 14, 20215

The Addressable Asset System allows you to safely and efficiently manage the content of complex Unity projects. Discover how the Synchronous... Leer más

Bursting into 2021 with Burst 1.5

abril 14, 20215

Our High Performance C# (HPC#) compiler technology, Burst, just keeps getting better. That’s why we want to unpack some major improvements m... Leer más

It’s time to sprint into Spring with the Asset Store

abril 12, 20211

Sprint into Spring Sale 2021 Now through April 30, save 50% on over 500 bestselling assets on the Asset Store and propel your spring proj... Leer más

How indie studio VRFX uses Unity and ArtEngine for real-time filmmaking

abril 9, 2021Responder

Want to know how to use Unity for virtual production and real-time iteration? Read on to discover how this innovative studio helped its clie... Leer más

Boosting computer vision performance with synthetic data

+2 abril 9, 20212

You need a lot of data to train a computer vision model to effectively interpret its surroundings, which can strain resources. Read this gue... Leer más

Enter the Boss Room: our new multiplayer sample game

+1 abril 8, 202116

Explore Unity’s new, experimental netcode library and the underlying patterns of a multiplayer game in our small scale cooperative RPG, Boss... Leer más

Creating Lovecraft Country: Sanctum – a chat with The Mill

abril 2, 2021Responder

If you’re a fan of science fiction stories and old-style pulp magazines, you might have sat transfixed in front of Lovecraft Country on HBO ... Leer más

Tales from the optimization trenches: Saving memory with Addressables

marzo 31, 202122

Efficient streaming of assets in and out of memory is a key element of any quality game. As a consultant on our Professional Services team, ... Leer más

Build stunning mobile games that run smoothly with Adaptive Performance

marzo 30, 202110

Learn how to use Adaptive Performance to tune your mobile game – balancing frame rates and graphics. Get the latest details about updates to... Leer más