Optimize your projects with Burst Compiler 1.3

mayo 27, 20209

Since the first stable release of Burst Compiler a year ago, we have been working to improve the quality, experience, and robustness of the compiler. As we’ve released a major new version, Burst 1.3, we would like to take this opportunity to give you more insights about why we ar... Leer más

Since the first stable release of Burst Compiler a year ago, we have been working to improve the quality, experience, and robustness of the compiler. As we’ve released a major new version, Burst 1.3, we would like to take this opportunity to give you more insights about why we ar... Leer más

Giving game developers a head start

mayo 25, 202012

Catsoft Studios builds essential game creation tools that shave time off production so you can focus your energy where it counts.  Every game begins with an idea – a w... Leer más

Cinemachine 2.6 brings you precision, improved workflow, and little bits of magic 

+1 mayo 22, 202026

Everything in your Unity project passes through the lens of a camera, so you need to squeeze everything you can out of that camera. While much of this magic is expressed ... Leer más

Code Coverage: Spot gaps in your tests

mayo 22, 20205

If you’re aiming for test-driven development, you need to make sure that your code is getting properly covered by tests as you go. Originally released with 2019.3, the Co... Leer más

Introduction to Unity for AEC and how to create real-time 3D experiences

mayo 21, 20206

Real-time 3D enables companies to experience an environment before it exists, train without physical constraints, and iterate across teams b... Leer más

AEC

Use articulation bodies to easily prototype industrial designs with realistic motion and behavior

+1 mayo 20, 20209

In Unity 2020.1, now in beta, we will have a new Physics component: ArticulationBody. Articulations make it easier than ever to simulate rob... Leer más

The Heretic: VFX Character out now

mayo 20, 20201

At the end of The Heretic, we introduce Morgan, a VFX-based character created with the help of Visual Effect Graph. Now we’re releasing it a... Leer más

World-building tools and Editor extensions for all skill levels: Meet Black Horizon Studios

mayo 19, 20205

For Black Horizon Studios, succeeding as a Unity Asset Store publisher has meant striking a balance between being accessible enough for hobb... Leer más

Player-first engagement: Learnings from deltaDNA

mayo 15, 2020Responder

To establish and maintain player engagement, you need to operate on both the macro and the micro levels: adhere to best practices game-wide ... Leer más

Game on: Level up your Unity skills

mayo 14, 20206

Last month we kicked off Unite Now, a digital programming series that includes inspiring talks, demos, Q&As, and stories from Unity expe... Leer más

The Heretic: Digital Human package out now

mayo 13, 202018

When we revealed our short film The Heretic, the question you asked the most was, “Are you going to release this?” We’re happy to tell you t... Leer más

Announcing ML-Agents Unity Package v1.0!

+4 mayo 12, 202012

On September 17, 2017, the first version of Unity Machine Learning Agents Toolkit (ML-Agents) was released. The mission was simple – allow g... Leer más

How AR Foundation and MARS work together to enable interactive, multiplatform AR experiences

mayo 11, 20207

Unity makes tools that give creators the power to build deeply interactive augmented reality (AR) experiences that intelligently adapt to an... Leer más